Posted by Edmond Tran | Nov. 28, 2013 5:00pm
Lead Designer Eric Boltjes discusses the challenges in readying Killzone: Shadow Fall in time for the PlayStation 4 launch, changes in art direction due to technological advances, and future DLC plans.
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Guerrilla Development: Creating Killzone for the PS4 Launch
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Guerrilla Development: Creating Killzone for the PS4 Launch
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