Gamespot's Site Mashup

Written By Kom Limpulnam on Sabtu, 07 Desember 2013 | 15.07

Gamespot's Site MashupFive Tips for Becoming a Legend in Ryse: Son of RomeGameSpot's Buyer's Guide - 3DSAdventure Time: Explore the Dungeon Because I DON'T KNOW Review

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Fri, 06 Dec 2013 23:28:37 -0800 http://www.gamespot.com/articles/five-tips-for-becoming-a-legend-in-ryse-son-of-rome/1100-6416570/ <h4>My goal: become a Roman legend. My method: perform rhythmic sword acrobatics on Ryse: Son of Rome's Legendary difficulty level. Completing Ryse on Hard was not much of a test, but Legendary posed enough challenge that I had to change how I approached certain sequences. And so I bring you my five tips on how to keep barbarians at bay on your way to true glory.</h4><h3 dir="ltr"><strong>Tip 1: Wait and Watch</strong></h3><p dir="ltr" style="">On Legendary difficulty, the big, roaring brutes aren't your primary problem. Instead, the trickiest standard enemies are the axe-wielding barbarians you've already faced dozens upon dozens of times already. Their danger lies in how they perform one of two attacks; one of them is a straightforward lunge, while the other has the attacker leaping into the air and performing a downward slash. It's that second attack that's so tricky, because you can easily block too early in anticipation of the former kind of attack, only to discover that your enemy is performing the other. In that circumstance, you leave yourself open to attack by being too quick to block. Lanky axe-wielders are the guys to keep your eye on, and you should take them down first before worrying too much about the big hulking guys. Wait to counter their attacks until you know which one they will perform, and keep in mind that countering the leaping move will stun you for a very brief moment.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2396641-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+03-57-16+%28p%2910.jpg" data-ref-id="1300-2396641" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2396641-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+03-57-16+%28p%2910.jpg" data-ref-id="1300-2396641"><img src="http://static.gamespot.com/uploads/scale_super/416/4161502/2396641-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+03-57-16+%28p%2910.jpg"></a><figcaption>If you block too early and a barbarian performs a leap attack, try a last-minute slash or roll. You may just save your own skin!</figcaption></figure><h3 dir="ltr"><strong>Tip 2: Manage Your Focus and Health</strong></h3><p dir="ltr" style="">Chances are you don't need experience gain by the time you play on Legendary, and I'd argue that crowd control is more important than damage in this mode. This means you should switch between two perks: focus gain and health gain. When your health bar is full, set your perk to focus gain. Being able to enter focus mode is incredibly handy when you're in a tight spot, so you'll be thankful for every drop you can muster. When your health bar starts dropping, however, switch to health gain. This way, you won't be gaining health when you don't need it, and you'll have focus when the crowd becomes too hot to handle.</p><h3 dir="ltr"><strong>Tip 3: Control The Space</strong></h3><figure data-align="left" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2396649-ryse+-+ryse+-+part+two+-+flip+between+focus+and+health+-+2013-12-03+11-49-10+%28p%2902.jpg" data-ref-id="1300-2396649" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2396649-ryse+-+ryse+-+part+two+-+flip+between+focus+and+health+-+2013-12-03+11-49-10+%28p%2902.jpg" data-ref-id="1300-2396649"><img src="http://static.gamespot.com/uploads/scale_medium/416/4161502/2396649-ryse+-+ryse+-+part+two+-+flip+between+focus+and+health+-+2013-12-03+11-49-10+%28p%2902.jpg"></a><figcaption>Don't worry about how Marius rolls so easily in his heavy armor. Just do it!</figcaption></figure><p dir="ltr" style="">You probably noticed on other difficulties that Ryse's camera doesn't always frame the action perfectly, sometimes allowing an attacker to slash into your flesh without giving you proper time to react. Even on Hard difficulty, however, taking a bit of damage isn't a big deal. On Legendary, you need to avoid as much damage as you can, so it's really important to give yourself space so that the camera can frame the action properly. Don't let yourself get cornered, and don't be afraid to roll into a better position. This is especially helpful in chapter 3 when you enter the tower to disengage the chain locks. Roll into an ideal position whenever you need to, and avoid getting surrounded. It'll also help here if you heed…</p><h3 dir="ltr"><strong>Tip 4: Thin Them Out With Pila</strong></h3><p dir="ltr" style="">The controls for quickly throwing pila are finicky, but quickthrows can help thin the herd. Try quickthrows in spacious arenas where you know you have enough time to toss a spear. Pila are also at the center of Ryse's most frustrating sequence on Legendary: taking down the archers in chapter 3. Before you throw your controller at the TV, try this: drop down as soon as the cutscene ends and stand over the pile of pila. Take down the archers on the right with fully charged throws, and deal with the rest with quickthrows, or with slightly charged tosses. Focus on the archers in the foreground, and don't waste pila on archers taking cover or standing behind obstacles. Also, exercise care when trying to pick up pila: Marius will sometimes just stupidly bang his shield when you reach for a spear, even when the grab prompt is visible. It might take you a few tries, but some quick pila throws should allow you to make your way through Ryse's most annoying confrontation.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2396642-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+02-34-41+%28p%2905.jpg" data-ref-id="1300-2396642" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2396642-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+02-34-41+%28p%2905.jpg" data-ref-id="1300-2396642"><img src="http://static.gamespot.com/uploads/scale_super/416/4161502/2396642-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+02-34-41+%28p%2905.jpg"></a><figcaption>This is Ryse's most frustrating sequence. Don't bother fully charging your tosses; your troops will fall in no time flat.</figcaption></figure><figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2396648-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+03-57-16+%28p%2915.jpg" data-ref-id="1300-2396648" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2396648-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+03-57-16+%28p%2915.jpg" data-ref-id="1300-2396648"><img src="http://static.gamespot.com/uploads/scale_small/416/4161502/2396648-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+03-57-16+%28p%2915.jpg"></a><figcaption>You're too busy hacking of limbs to worry about holding down a bumper. Use Kinect. No, really!</figcaption></figure><h3 dir="ltr"><strong>Tip 5: Shout Out Your Will</strong></h3><p dir="ltr" style="">The last thing you need to deal with in the middle of a chaotic battle is to hold down a bumper, especially a stiff Xbox One bumper. When you need to issue orders to your archers or catapults, forget the the bumpers entirely, and use Kinect. When using the controller, you have to hold the bumper down for a few seconds before your archers heed your commands. Voice controls are immediate, so don't be afraid to annoy your significant other by shouting out "Fire volley!"</p><h4 dir="ltr">Do you have any other tips to share for Ryse: Son of Rome's Legendary playthrough? Let us know in the comments below! Until then, I'll be seeing you in multiplayer, and we can find out just who has the guts and the glory to be called a true Roman legend.</h4><p style=""> </p> Fri, 06 Dec 2013 20:43:00 -0800 http://www.gamespot.com/articles/five-tips-for-becoming-a-legend-in-ryse-son-of-rome/1100-6416570/ http://www.gamespot.com/videos/gamespot-s-buyer-s-guide-3ds/2300-6416479/ Looking into 3DS? Chris Watters gives a rundown on Nintendo's 3DS, as well as the 2DS, to help you decide whether this handheld platform is worth your money. Fri, 06 Dec 2013 18:32:00 -0800 http://www.gamespot.com/videos/gamespot-s-buyer-s-guide-3ds/2300-6416479/ http://www.gamespot.com/reviews/adventure-time-explore-the-dungeon-because-i-don-t/1900-6415587/ <p style="">Adventure. The word suggests danger, daring, and excitement, perhaps a journey into the perilous unknown. In Adventure Time: Explore the Dungeon Because I DON'T KNOW, you do indeed venture into dangerous realms, but all you find there is unadulterated drudgery. The game possesses none of the whimsy and imagination of the cartoon that inspired it. This is dungeon-crawling at its dullest and most rudimentary.</p><p style="">Princess Bubblegum has summoned the heroes of the realm, charging them with exploring the Secret Royal Dungeon beneath her castle and dealing with the rambunctious monsters who are not so securely imprisoned there. Unfortunately, she doesn't warn Finn, Jake, and the rest of the gang that it's more likely that the boredom will kill them than the monsters. You trudge through floors of the dungeon, hacking away at enemies and picking up piles of treasure here and there. That's pretty much it.</p><div data-height="100%" data-width="100%" data-ref-id="2300-6416472" data-embed-type="video"><iframe src="/videos/embed/6416472/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Of course, there are some great games that rely on this basic premise. Some offer you a diverse range of attacks that feel powerful and are satisfying to use. Some pit you against memorable foes who use attacks that require you to play smartly if you hope to emerge victorious. Some include deep character customization options. Some have terrific gear you can find and equip to make your hero increasingly more powerful. Adventure Time has none of this. The game takes a few cues from the landmark multiplayer arcade dungeon crawler Gauntlet, but despite having the benefit of nearly 30 years' worth of genre advances and innovations to draw upon, Adventure Time fails to even be as exciting a game as that old quarter-muncher.</p><p style="">Yes, there are a number of playable characters with different abilities. Marceline can float right over pits and traps, for instance, while the Ice King can freeze enemies. But no matter which character you choose, the exploration remains slow and tedious; the dungeons remain bereft of interesting places, enemies to fight, or items to discover; and the combat remains excruciatingly shallow and simplistic. No subweapon you might find and pick up in the dungeon, be it a kitten gun or a fire hose (that is, a hose that shoots fire) does anything to liven up the process of pushing buttons mindlessly until monsters fall before you. You can play with up to three friends, but then you're all just sharing a miserable experience.</p><figure data-ref-id="1300-2397628" data-img-src="http://static.gamespot.com/uploads/original/78/787590/2397628-ci153645216030339790.jpg" data-size="medium" data-align="left" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/78/787590/2397628-ci153645216030339790.jpg" data-ref-id="1300-2397628"><img src="http://static.gamespot.com/uploads/scale_medium/78/787590/2397628-ci153645216030339790.jpg"></a><figcaption>Oh yeah, the boss fights are terrible, too.</figcaption></figure><p style="">After suffering your way through a number of levels, you're given the opportunity to return to the surface with the treasure you've collected, but there's little of interest to spend that treasure on. You can sink it into a few absurdly expensive upgrades to attributes like health and damage, each of which can be upgraded only two or three times. The problem with them being so costly is that you can't stash your gold anywhere. When you reenter the dungeon, you must give up any unspent treasure. This is an idea that works well in games like <a href="/rogue-legacy/" data-ref-id="false">Rogue Legacy</a>, in which there's a satisfying loop of earning more treasure in the dungeon, which lets you strengthen your character, which lets you earn yet more treasure on your subsequent dungeon runs. But in Adventure Time, spending time slogging through several levels of the dungeon, only to realize that you don't have enough treasure yet to purchase any upgrades and must try to slog through several more levels and collect still more treasure, just feels like punishment on top of punishment.</p><p style="">There's the rare moment of humor, like when the vampire Marceline remarks, right after you upgrade her health, "I can't die anyway!" But cutscenes and dialogue exchanges are few and far between, so even the most devout fans of <i>Adventure Time</i> won't find enough entertaining quips or goofy moments to reward them for struggling through the dungeon. The game's title may not provide justification for exploring the dungeon, but the much bigger I DON'T KNOW here is why anyone would play this game.</p> Fri, 06 Dec 2013 14:53:00 -0800 http://www.gamespot.com/reviews/adventure-time-explore-the-dungeon-because-i-don-t/1900-6415587/

Gamespot's Site MashupFive Tips for Becoming a Legend in Ryse: Son of RomeGameSpot's Buyer's Guide - 3DSAdventure Time: Explore the Dungeon Because I DON'T KNOW Review

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Fri, 06 Dec 2013 23:28:37 -0800 http://www.gamespot.com/articles/five-tips-for-becoming-a-legend-in-ryse-son-of-rome/1100-6416570/ <h4>My goal: become a Roman legend. My method: perform rhythmic sword acrobatics on Ryse: Son of Rome's Legendary difficulty level. Completing Ryse on Hard was not much of a test, but Legendary posed enough challenge that I had to change how I approached certain sequences. And so I bring you my five tips on how to keep barbarians at bay on your way to true glory.</h4><h3 dir="ltr"><strong>Tip 1: Wait and Watch</strong></h3><p dir="ltr" style="">On Legendary difficulty, the big, roaring brutes aren't your primary problem. Instead, the trickiest standard enemies are the axe-wielding barbarians you've already faced dozens upon dozens of times already. Their danger lies in how they perform one of two attacks; one of them is a straightforward lunge, while the other has the attacker leaping into the air and performing a downward slash. It's that second attack that's so tricky, because you can easily block too early in anticipation of the former kind of attack, only to discover that your enemy is performing the other. In that circumstance, you leave yourself open to attack by being too quick to block. Lanky axe-wielders are the guys to keep your eye on, and you should take them down first before worrying too much about the big hulking guys. Wait to counter their attacks until you know which one they will perform, and keep in mind that countering the leaping move will stun you for a very brief moment.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2396641-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+03-57-16+%28p%2910.jpg" data-ref-id="1300-2396641" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2396641-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+03-57-16+%28p%2910.jpg" data-ref-id="1300-2396641"><img src="http://static.gamespot.com/uploads/scale_super/416/4161502/2396641-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+03-57-16+%28p%2910.jpg"></a><figcaption>If you block too early and a barbarian performs a leap attack, try a last-minute slash or roll. You may just save your own skin!</figcaption></figure><h3 dir="ltr"><strong>Tip 2: Manage Your Focus and Health</strong></h3><p dir="ltr" style="">Chances are you don't need experience gain by the time you play on Legendary, and I'd argue that crowd control is more important than damage in this mode. This means you should switch between two perks: focus gain and health gain. When your health bar is full, set your perk to focus gain. Being able to enter focus mode is incredibly handy when you're in a tight spot, so you'll be thankful for every drop you can muster. When your health bar starts dropping, however, switch to health gain. This way, you won't be gaining health when you don't need it, and you'll have focus when the crowd becomes too hot to handle.</p><h3 dir="ltr"><strong>Tip 3: Control The Space</strong></h3><figure data-align="left" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2396649-ryse+-+ryse+-+part+two+-+flip+between+focus+and+health+-+2013-12-03+11-49-10+%28p%2902.jpg" data-ref-id="1300-2396649" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2396649-ryse+-+ryse+-+part+two+-+flip+between+focus+and+health+-+2013-12-03+11-49-10+%28p%2902.jpg" data-ref-id="1300-2396649"><img src="http://static.gamespot.com/uploads/scale_medium/416/4161502/2396649-ryse+-+ryse+-+part+two+-+flip+between+focus+and+health+-+2013-12-03+11-49-10+%28p%2902.jpg"></a><figcaption>Don't worry about how Marius rolls so easily in his heavy armor. Just do it!</figcaption></figure><p dir="ltr" style="">You probably noticed on other difficulties that Ryse's camera doesn't always frame the action perfectly, sometimes allowing an attacker to slash into your flesh without giving you proper time to react. Even on Hard difficulty, however, taking a bit of damage isn't a big deal. On Legendary, you need to avoid as much damage as you can, so it's really important to give yourself space so that the camera can frame the action properly. Don't let yourself get cornered, and don't be afraid to roll into a better position. This is especially helpful in chapter 3 when you enter the tower to disengage the chain locks. Roll into an ideal position whenever you need to, and avoid getting surrounded. It'll also help here if you heed…</p><h3 dir="ltr"><strong>Tip 4: Thin Them Out With Pila</strong></h3><p dir="ltr" style="">The controls for quickly throwing pila are finicky, but quickthrows can help thin the herd. Try quickthrows in spacious arenas where you know you have enough time to toss a spear. Pila are also at the center of Ryse's most frustrating sequence on Legendary: taking down the archers in chapter 3. Before you throw your controller at the TV, try this: drop down as soon as the cutscene ends and stand over the pile of pila. Take down the archers on the right with fully charged throws, and deal with the rest with quickthrows, or with slightly charged tosses. Focus on the archers in the foreground, and don't waste pila on archers taking cover or standing behind obstacles. Also, exercise care when trying to pick up pila: Marius will sometimes just stupidly bang his shield when you reach for a spear, even when the grab prompt is visible. It might take you a few tries, but some quick pila throws should allow you to make your way through Ryse's most annoying confrontation.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2396642-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+02-34-41+%28p%2905.jpg" data-ref-id="1300-2396642" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2396642-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+02-34-41+%28p%2905.jpg" data-ref-id="1300-2396642"><img src="http://static.gamespot.com/uploads/scale_super/416/4161502/2396642-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+02-34-41+%28p%2905.jpg"></a><figcaption>This is Ryse's most frustrating sequence. Don't bother fully charging your tosses; your troops will fall in no time flat.</figcaption></figure><figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2396648-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+03-57-16+%28p%2915.jpg" data-ref-id="1300-2396648" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2396648-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+03-57-16+%28p%2915.jpg" data-ref-id="1300-2396648"><img src="http://static.gamespot.com/uploads/scale_small/416/4161502/2396648-ryse+-+ryse+-+part+four+-+pikes+-+2013-12-03+03-57-16+%28p%2915.jpg"></a><figcaption>You're too busy hacking of limbs to worry about holding down a bumper. Use Kinect. No, really!</figcaption></figure><h3 dir="ltr"><strong>Tip 5: Shout Out Your Will</strong></h3><p dir="ltr" style="">The last thing you need to deal with in the middle of a chaotic battle is to hold down a bumper, especially a stiff Xbox One bumper. When you need to issue orders to your archers or catapults, forget the the bumpers entirely, and use Kinect. When using the controller, you have to hold the bumper down for a few seconds before your archers heed your commands. Voice controls are immediate, so don't be afraid to annoy your significant other by shouting out "Fire volley!"</p><h4 dir="ltr">Do you have any other tips to share for Ryse: Son of Rome's Legendary playthrough? Let us know in the comments below! Until then, I'll be seeing you in multiplayer, and we can find out just who has the guts and the glory to be called a true Roman legend.</h4><p style=""> </p> Fri, 06 Dec 2013 20:43:00 -0800 http://www.gamespot.com/articles/five-tips-for-becoming-a-legend-in-ryse-son-of-rome/1100-6416570/ http://www.gamespot.com/videos/gamespot-s-buyer-s-guide-3ds/2300-6416479/ Looking into 3DS? Chris Watters gives a rundown on Nintendo's 3DS, as well as the 2DS, to help you decide whether this handheld platform is worth your money. Fri, 06 Dec 2013 18:32:00 -0800 http://www.gamespot.com/videos/gamespot-s-buyer-s-guide-3ds/2300-6416479/ http://www.gamespot.com/reviews/adventure-time-explore-the-dungeon-because-i-don-t/1900-6415587/ <p style="">Adventure. The word suggests danger, daring, and excitement, perhaps a journey into the perilous unknown. In Adventure Time: Explore the Dungeon Because I DON'T KNOW, you do indeed venture into dangerous realms, but all you find there is unadulterated drudgery. The game possesses none of the whimsy and imagination of the cartoon that inspired it. This is dungeon-crawling at its dullest and most rudimentary.</p><p style="">Princess Bubblegum has summoned the heroes of the realm, charging them with exploring the Secret Royal Dungeon beneath her castle and dealing with the rambunctious monsters who are not so securely imprisoned there. Unfortunately, she doesn't warn Finn, Jake, and the rest of the gang that it's more likely that the boredom will kill them than the monsters. You trudge through floors of the dungeon, hacking away at enemies and picking up piles of treasure here and there. That's pretty much it.</p><div data-height="100%" data-width="100%" data-ref-id="2300-6416472" data-embed-type="video"><iframe src="/videos/embed/6416472/" width="100%" height="100%" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Of course, there are some great games that rely on this basic premise. Some offer you a diverse range of attacks that feel powerful and are satisfying to use. Some pit you against memorable foes who use attacks that require you to play smartly if you hope to emerge victorious. Some include deep character customization options. Some have terrific gear you can find and equip to make your hero increasingly more powerful. Adventure Time has none of this. The game takes a few cues from the landmark multiplayer arcade dungeon crawler Gauntlet, but despite having the benefit of nearly 30 years' worth of genre advances and innovations to draw upon, Adventure Time fails to even be as exciting a game as that old quarter-muncher.</p><p style="">Yes, there are a number of playable characters with different abilities. Marceline can float right over pits and traps, for instance, while the Ice King can freeze enemies. But no matter which character you choose, the exploration remains slow and tedious; the dungeons remain bereft of interesting places, enemies to fight, or items to discover; and the combat remains excruciatingly shallow and simplistic. No subweapon you might find and pick up in the dungeon, be it a kitten gun or a fire hose (that is, a hose that shoots fire) does anything to liven up the process of pushing buttons mindlessly until monsters fall before you. You can play with up to three friends, but then you're all just sharing a miserable experience.</p><figure data-ref-id="1300-2397628" data-img-src="http://static.gamespot.com/uploads/original/78/787590/2397628-ci153645216030339790.jpg" data-size="medium" data-align="left" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/78/787590/2397628-ci153645216030339790.jpg" data-ref-id="1300-2397628"><img src="http://static.gamespot.com/uploads/scale_medium/78/787590/2397628-ci153645216030339790.jpg"></a><figcaption>Oh yeah, the boss fights are terrible, too.</figcaption></figure><p style="">After suffering your way through a number of levels, you're given the opportunity to return to the surface with the treasure you've collected, but there's little of interest to spend that treasure on. You can sink it into a few absurdly expensive upgrades to attributes like health and damage, each of which can be upgraded only two or three times. The problem with them being so costly is that you can't stash your gold anywhere. When you reenter the dungeon, you must give up any unspent treasure. This is an idea that works well in games like <a href="/rogue-legacy/" data-ref-id="false">Rogue Legacy</a>, in which there's a satisfying loop of earning more treasure in the dungeon, which lets you strengthen your character, which lets you earn yet more treasure on your subsequent dungeon runs. But in Adventure Time, spending time slogging through several levels of the dungeon, only to realize that you don't have enough treasure yet to purchase any upgrades and must try to slog through several more levels and collect still more treasure, just feels like punishment on top of punishment.</p><p style="">There's the rare moment of humor, like when the vampire Marceline remarks, right after you upgrade her health, "I can't die anyway!" But cutscenes and dialogue exchanges are few and far between, so even the most devout fans of <i>Adventure Time</i> won't find enough entertaining quips or goofy moments to reward them for struggling through the dungeon. The game's title may not provide justification for exploring the dungeon, but the much bigger I DON'T KNOW here is why anyone would play this game.</p> Fri, 06 Dec 2013 14:53:00 -0800 http://www.gamespot.com/reviews/adventure-time-explore-the-dungeon-because-i-don-t/1900-6415587/


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