Gamespot's Site Mashup

Written By Kom Limpulnam on Sabtu, 19 Juli 2014 | 15.06

Gamespot's Site MashupSecret Bosses in the Destiny BetaDestiny - Hunter GameplayDestiny Doesn't Allow Cross-Generation Play in the Interest of FairnessThree Curious Absences From the Rainbow Six Siege Live StreamBruce Lee Never Fought in the UFC, Yet He's the UFC Game's Most-Used FighterTitan, Warlock, Hunter: Which Destiny Class is For You?Destiny - Titan GameplayWhat System Should a New Rock Band Come To? Harmonix Wants to KnowQuick Look: Super CombomanDestiny - Warlock GameplayBuilding a PC: Everything You Need to Know About CasesWatch Uncharted's Nathan Drake Shout His Favorite Word Over and Over: "No!"Google Agrees to Stop Calling Games With In-App Purchases "Free," at Least in EuropeThe Point - Yogscast's Cancelled Kickstarter & The Missing Half A MillionQuick Look: Arcade Archives for PS4

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Sat, 19 Jul 2014 00:40:00 -0700 http://www.gamespot.com/videos/secret-bosses-in-the-destiny-beta/2300-6420321/ There is plenty to explore in the Destiny beta. Chris Watters goes on a treasure hunt for the five golden chests and on the way finds some real tough enemies to get killed by Fri, 18 Jul 2014 18:42:00 -0700 http://www.gamespot.com/videos/secret-bosses-in-the-destiny-beta/2300-6420321/ http://www.gamespot.com/videos/destiny-hunter-gameplay/2300-6420316/ The Hunter is equally deadly at range and up close, making this flexible class a one-man army. Fri, 18 Jul 2014 16:50:00 -0700 http://www.gamespot.com/videos/destiny-hunter-gameplay/2300-6420316/ http://www.gamespot.com/articles/destiny-doesnt-allow-cross-generation-play-in-the-/1100-6421205/ <div data-height="100%" data-width="100%" data-ref-id="2300-6420311" data-embed-type="video"><iframe src="/videos/embed/6420311/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">Whether you play <a href="/destiny/" data-ref-id="false">Destiny</a> during the <a href="http://www.gamespot.com/articles/destiny-beta-now-live-on-ps4-and-ps3-watch-our-liv/1100-6421173/" data-ref-id="1100-6421173">ongoing beta</a> or when it launches in September, you'll only be able to play with (and against) players on the same system as you. Mixing players from PlayStation and Xbox platforms with each another was never expected, but some might wonder why players on Xbox 360 and Xbox One or PlayStation 3 and PlayStation 4 can't play with one another. The reason for this isn't some insurmountable technical hurdle, but instead because developer Bungie wanted to keep the playing field level.</p><p dir="ltr" style="">"I'll speak for the hypothetical player," Bungie engineer Roger Wolfson told <a href="http://www.digitaltrends.com/gaming/for-bungie-straddling-four-consoles-in-destiny-was-a-balancing-act/#!bhXR9Z" rel="nofollow" data-ref-id="false">Digital Trends</a> when asked why cross-platform play wasn't included. "I have a disadvantage sniping across the map because [my opponent with a next-gen console] is only two pixels on my screen and I'm four pixels on his. You see that in the world of PC gaming, where people are always racing to the best video card to give themselves the advantage."</p><figure data-ref-id="1300-2601353" data-img-src="http://static1.gamespot.com/uploads/original/123/1239113/2601353-destiny.jpg" data-size="small" data-align="right" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/123/1239113/2601353-destiny.jpg" data-ref-id="1300-2601353"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_small/123/1239113/2601353-destiny.jpg"></a></figure><p dir="ltr" style="">Much has been made about the resolution in Destiny. While the Xbox One beta <a href="http://www.gamespot.com/articles/destinys-xbox-one-beta-doesnt-run-at-1080p-but-rem/1100-6421170/" data-ref-id="1100-6421170">won't run in 1080p</a> (it does on PS4), the final game is <a href="http://www.gamespot.com/articles/destinys-xbox-one-beta-doesnt-run-at-1080p-but-rem/1100-6421170/" data-ref-id="1100-6421170">expected to hit that figure</a> on Microsoft's new console.</p><p dir="ltr" style="">"Regardless of where the reality is, there's definitely a perception among gamers that better hardware means you have an advantage," Wolfson added. "We don't want to have to enter that fray, so to create the best, most level playing field, both actually and perceptually, we separated it by platform."</p><p dir="ltr" style="">Cross-platform multiplayer hasn't been an especially common thing in the past. 2007 first-person shooter <a href="/shadowrun/" data-ref-id="false">Shadowrun</a> is perhaps the best-known example of this, letting owners of the Xbox 360 and PC versions play against one another. That was an experiment with mixed results, though many of its problems stemmed from the differences in playing a shooter with a controller versus a keyboard and mouse.</p><p dir="ltr" style="">While the graphics in the last-gen console versions of Destiny will no doubt be less pretty than what we've seen on PS4, Wolfson noted that many aspects of the game remain the same on all platforms. "I've been playing some on the Xbox 360 as well as the PS4 [at home] as we head into the beta window, and I've been really pleased at how I can almost forget that I'm playing on a last-gen console," he said. "There's really no difference at all in loading, the action game is as fluid and as action-packed, [and] there are as many combatants on the last-gen."</p><p dir="ltr" style="">The Destiny beta <a href="http://www.gamespot.com/articles/destiny-beta-now-live-on-ps4-and-ps3-watch-our-liv/1100-6421173/" data-ref-id="1100-6421173">launched on PS4 and PS3 yesterday</a>. The Xbox One and Xbox 360 versions will <a href="http://www.gamespot.com/articles/destiny-info-blowout-150-ghost-edition-revealed-tw/1100-6420946/" data-ref-id="1100-6420946">join in next Wednesday, July 23</a>, before the beta comes to a close on July 27 at 11:59PM Pacific. The full game lands on all four platforms on September 9.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/thesmokingmanx" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Fri, 18 Jul 2014 16:47:00 -0700 http://www.gamespot.com/articles/destiny-doesnt-allow-cross-generation-play-in-the-/1100-6421205/ http://www.gamespot.com/articles/three-curious-absences-from-the-rainbow-six-siege-/1100-6421201/ <p style="">Yesterday, <a href="http://www.gamespot.com/articles/watch-the-rainbow-six-siege-multiplayer-live-strea/1100-6421177/" data-ref-id="1100-6421177">Ubisoft put on a live stream</a> for its upcoming team-based first-person shooter, <a href="http://www.gamespot.com/tom-clancys-rainbow-six-siege/" data-ref-id="false">Rainbow Six Siege</a>. One team, the defenders, must barricade themselves within a house and hold the hostage for three minutes (or kill all the attackers), while the other team, the attackers, must break into the house and escort the hostage to safety (or kill all the defenders). The stream ran through roughly half a dozen matches, giving us our first peek at Siege in the wild.</p><p style="">After the stream was over, some of the GameSpot staffers discussed what had just been shown. The consensus was that there seemed to be some sort of gentleman's agreement between the two teams: no one was trying to blow away the attackers on approach to the house or sneak outside to try to ambush an attack playing with his drone. I suspect when the game is released, we'll see some more unconventional tactics. In the meantime, here are a few curious absences we noticed from the stream--though we should note that Siege is still very much in development, so any of these could change.</p><div data-embed-type="html"><object id="clip_embed_player_flash" data="http://www.twitch.tv/widgets/archive_embed_player.swf" type="application/x-shockwave-flash" height="378" width="620"><param name="movie" value="http://www.twitch.tv/widgets/archive_embed_player.swf" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="title=Rainbow%2BSix%2BLive&amp;channel=ubisoft&amp;auto_play=false&amp;start_volume=25&amp;archive_id=548447697" /></object><br /><a class="trk" style="padding: 2px 0px 4px; display: block; width: 320px; font-weight: normal; font-size: 10px; text-decoration: underline; text-align: center;" href="http://www.twitch.tv/ubisoft" rel="nofollow">Watch live video from Ubisoft on Twitch</a></div><h3>Where's the sniper?</h3><p style="">No one on the attacking side ever took the role of sniper during the stream. Having a sniper was something that was shown, albeit briefly, during the E3 2014 reveal trailer for Siege. Considering how this game is all about blowing giant holes in walls and crashing through windows, the sniper would have plenty of space to cover from outside the house. A sniper would also help guard against defenders who tried to sneak outside and get the drop on the attackers. Of course, given the sheer number of barricades the defenders can put up to block a sniper's line of sight, Ubisoft may have deemed this role unnecessary, but it's more likely that the sniper loadout simply isn't ready to show yet.</p><h3>The hostage was never rescued</h3><p style="">The attacking team has two possible objectives: either extract the hostage safely, or eliminate all the defenders. Apparently, one of these is a much more attractive option than the other. Extracting the hostage was rarely even discussed as a strategy, and the attacking teams always focused on eliminating the defenders in the end. This makes sense, because when you're in the heat of the moment and the bullets are flying, you want to shoot the dudes who are shooting at you, not scamper into the night with the hostage while everyone else has all the fun. It will be interesting to see how Ubisoft balances this to make the hostage a higher priority, if at all.</p><h3>No radar, and limited barks</h3><p style="">I actually didn't notice the radar's absence until the very end of the stream, and even then I didn't miss it considering how much the team members were chatting back and forth. All the drones and other cameras in play also gave a pretty comprehensive picture of the entire map--at least to an outside observer. If your team is willing to talk, the game gives plenty of tools for map awareness. However, if you're stuck playing with random people online, it seems you could easily find yourself flying blind. The characters in the game don't communicate much either. It seems the only time they call anything out is when nailing up barricades. They don't call out when reloading or when spotting an enemy or anything else. Having a few auto-barks like this would help alleviate the potential setback of radio silence.</p><p style=""><em>Where there any absences we missed? Leave us a comment, and you can check out more of our impressions of the Rainbow Six Siege live stream in the video below.</em></p><div data-embed-type="video" data-ref-id="2300-6420282" data-width="100%" data-height="100%"><iframe src="/videos/embed/6420282/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Fri, 18 Jul 2014 15:59:00 -0700 http://www.gamespot.com/articles/three-curious-absences-from-the-rainbow-six-siege-/1100-6421201/ http://www.gamespot.com/articles/bruce-lee-never-fought-in-the-ufc-yet-hes-the-ufc-/1100-6421203/ <div data-height="100%" data-width="100%" data-ref-id="2300-6419708" data-embed-type="video"><iframe src="/videos/embed/6419708/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">Electronic Arts today shared an infographic full of figures regarding player habits in <a href="/ufc-ultimate-fighting-championship/" data-ref-id="false">EA Sports UFC</a> since its release a month ago. More interesting to me than the millions of fights that have taken place is the fact that the fighter who's been used the most is the one who's never actually fought in the UFC: Bruce Lee.</p><p dir="ltr" style="">Lee, the actor and martial artist, has been chosen 3.41 million times in the game's first month of availability. That puts him just ahead of some of the sport's biggest names, Jon "Bones" Jones and Georges St-Pierre, both of whom have been played 3.4 million times. From there it's a big drop off, with Anderson Silva being the only other person to be played as more than 3 million times.</p><p dir="ltr" style="">It's noteworthy that Lee is the top fighter given that he isn't someone you can access right out of the gate (<a href="http://www.gamespot.com/articles/ea-sports-ufc-coming-june-17/1100-6418803/" data-ref-id="1100-6418803">unless you preordered</a>). To unlock him, you need to either finish the game's career mode on the hard difficulty or pay for access to him ($2 per weight class, or $6 to get him in four weight classes).</p><p dir="ltr" style="">Beyond that, there's that point about how not only did he never fight in the UFC, he never even heard of it--the UFC wasn't founded until 20 years after his death. Additionally, Lee never fought competitively. This was the source of some UFC fans' complaints when Lee was <a href="http://www.gamespot.com/articles/ea-sports-ufc-coming-june-17/1100-6418803/" data-ref-id="1100-6418803">announced as a fighter</a> in the game earlier this year. When GameSpot <a href="http://www.gamespot.com/articles/bruce-lee-s-daughter-doesn-t-have-time-for-ea-sports-ufc-haters/1100-6418879/" data-ref-id="1100-6418879">spoke with his daughter</a>, Shannon Lee, at the time, she had what I think was the right attitude by realizing this is about fun. "[T]his isn't real life; this is fun, Bruce Lee liked to have fun," she said. "This is an opportunity to live out a fighting fantasy. And I think we should all be grateful that the technology exists to have some fun in this way."</p><p dir="ltr" style="">That said, not anyone would necessarily be allowed in a UFC game just because it would be fun. UFC president Dana White recently said he'd be <a href="http://www.gamespot.com/articles/ufc-boss-ok-with-chuck-norris-for-a-future-game-bu/1100-6421125/" data-ref-id="1100-6421125">okay with Chuck Norris</a>, but ruled out the likes of Kareem Abdul Jabbar and Arnold Schwarzenegger's version of Hercules. (The Rock's version, on the other hand, would be fine.)</p><p dir="ltr" style="">You can check out EA's infographic on UFC--highlighting the 65.7 million fights that have taken place, and the fact that the side control kimura is the preferred submission of gamers--below.</p><figure data-ref-id="1300-2601325" data-img-src="http://static1.gamespot.com/uploads/original/123/1239113/2601325-easufc_firstmonth_infographic-v2.jpg" data-size="large" data-align="center" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/123/1239113/2601325-easufc_firstmonth_infographic-v2.jpg" data-ref-id="1300-2601325"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2601325-easufc_firstmonth_infographic-v2.jpg"></a></figure><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/thesmokingmanx" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Fri, 18 Jul 2014 15:46:00 -0700 http://www.gamespot.com/articles/bruce-lee-never-fought-in-the-ufc-yet-hes-the-ufc-/1100-6421203/ http://www.gamespot.com/articles/titan-warlock-hunter-which-destiny-class-is-for-yo/1100-6421204/ <p style="">There are a number of ways in which Destiny takes cues from massively multiplayer online role-playing games, but its class system is not one of them. While MMORPGs are often designed to all but require parties to have a balanced assortment of classes in order to succeed--healers, tanks, damage dealers--Destiny is not aiming for the differences between classes to be quite so important. As Destiny's investment lead, Tyson Green, explained when I went to see the game at Bungie <a href="http://www.gamespot.com/articles/discovering-destiny-what-awaits-you-in-bungie-s-upcoming-shooter/1100-6419239/" data-ref-id="1100-6419239">back in April</a>, "We don't have the so-called holy trinity from MMOs. Titans aren't tanks and warlocks aren't healers." Still, there are meaningful differences between the game's three classes, and there is probably one that will appeal to you more than the others. Here's a quick breakdown of the meaningful differences between Destiny's titan, warlock, and hunter classes:</p><h2>Titan</h2><p style="">If you enjoy playing shooters as Spartans and space marines, the titan may be the class for you. Destiny describes titans as armored engines of war who can "control any battle with strength and strategy." The super ability of the titan's striker subclass is fist of havoc, a ground smash that damages and dissolves nearby enemies. It can be upgraded to leave a damage-dealing field in its wake, to allow you to leap and then smash enemies below you, and finally, to unleash a shockwave of energy. In additionally, when you're playing as a striker, your melee attack deals bonus damage.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/78/787590/2601337-titan+gif.gif" data-ref-id="1300-2601337" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/78/787590/2601337-titan+gif.gif" data-ref-id="1300-2601337"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/78/787590/2601337-titan+gif.gif"></a></figure><p style="">When you reach level 15, you unlock the titan's other subclass, the defender. This is the subclass to go with if you want to be able to take as much punishment as possible. The defender's super is called ward of dawn, which lets you temporarily create a shield that can protect you and your teammates. It can be upgraded so that passing through the shield grants you a temporary shield of your own, or an increase to weapon damage. The defender's melee attack creates a damage-absorbing barrier around you. It can be upgraded so that, while the barrier lasts, you can reload and ready your weapons a lot more quickly.</p><h2>Hunter</h2><p style="">Like the rogues of so many RPGs, hunters specialize in sneakiness and accurate, extremely damaging attacks. The first subclass available to the hunter, called gunslinger, brings with it the golden gun super ability, a brief but very significant increase to your weapon's damage. This ability can be upgraded to make enemies explode. Rather than a standard melee attack, gunslingers have throwing knives, which can be upgraded to make enemies they strike catch fire.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/78/787590/2601339-hunter+gif.gif" data-ref-id="1300-2601339" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/78/787590/2601339-hunter+gif.gif" data-ref-id="1300-2601339"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_super/78/787590/2601339-hunter+gif.gif"></a></figure><p style="">At level 15, hunters unlock their other subclass, called bladedancer. The bladedancer's super is arc blade, a lethal lightning attack. It can be upgraded with an area-of-effect damage radius, or to unleash a wave of energy, or to make you invisible. The melee attack of bladedancers is called blink strike, which has greater range than other melee attacks, and can be upgraded to carry a significant increase to damage when striking from behind, or to make you briefly vanish from sight.</p><h2>Warlock</h2><p style="">Rounding out Destiny's trio of classes is the warlock. As the name implies, this is the closest thing to a mage Destiny has to offer. The warlock's initial subclass is the voidwalker, which has a super ability called nova bomb, an explosive bolt of energy that damages all enemies within its area of effect. The voidwalker's melee attack is called energy drain, which reduces the cooldown of your grenades, and can be upgraded so that killing enemies with energy drain increases your movement speed for a sort time, or restores some of your health.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/78/787590/2601341-warlock+gif.gif" data-ref-id="1300-2601341" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/78/787590/2601341-warlock+gif.gif" data-ref-id="1300-2601341"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_super/78/787590/2601341-warlock+gif.gif"></a></figure><p style="">The warlock's second subclass, the sunsinger (available at level 15), has a super ability called radiance, which provides a temporary boost to all of your abilities. The melee attack of sunsingers is called scorch; it ignites enemies, causing fire damage over time.</p><h2>Races</h2><p style="">In addition to choosing a class, you must also select from one of Destiny's three races. Unlike the choice of race in many MMOs, there are no stat bonuses or penalties associated with the game's races. This is just a cosmetic choice designed to give players an additional way to express themselves and to make the world of Destiny feel more diverse. You can play as a human:</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/78/787590/2601343-human+female+hair+gif.gif" data-ref-id="1300-2601343" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/78/787590/2601343-human+female+hair+gif.gif" data-ref-id="1300-2601343"><img src="http://static4.gamespot.com/uploads/ignore_jpg_scale_super/78/787590/2601343-human+female+hair+gif.gif"></a></figure><p style="">as one of the mechanical exo:</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/78/787590/2601344-exo+male+faces+gif.gif" data-ref-id="1300-2601344" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/78/787590/2601344-exo+male+faces+gif.gif" data-ref-id="1300-2601344"><img src="http://static5.gamespot.com/uploads/ignore_jpg_scale_super/78/787590/2601344-exo+male+faces+gif.gif"></a></figure><p style="">or as one of the etheral awoken.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/78/787590/2601345-awoken+female+faces+gif.gif" data-ref-id="1300-2601345" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/78/787590/2601345-awoken+female+faces+gif.gif" data-ref-id="1300-2601345"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/78/787590/2601345-awoken+female+faces+gif.gif"></a></figure><p style="">And don't worry. No matter which combination of race and class you select, your character will be extremely skilled at one of the most popular activities in Bungie's new sci-fi universe: dancing. I mean, how else are you going to celebrate your triumphs than with impromptu dance parties?</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/78/787590/2601384-dancing+gif.gif" data-ref-id="1300-2601384" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/78/787590/2601384-dancing+gif.gif" data-ref-id="1300-2601384"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_super/78/787590/2601384-dancing+gif.gif"></a></figure><p style=""> </p> Fri, 18 Jul 2014 15:42:00 -0700 http://www.gamespot.com/articles/titan-warlock-hunter-which-destiny-class-is-for-yo/1100-6421204/ http://www.gamespot.com/videos/destiny-titan-gameplay/2300-6420315/ Destiny's Titan class is equally comfortable dishing out and taking damage. Fri, 18 Jul 2014 15:11:00 -0700 http://www.gamespot.com/videos/destiny-titan-gameplay/2300-6420315/ http://www.gamespot.com/articles/what-system-should-a-new-rock-band-come-to-harmoni/1100-6421202/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2601321-screen+shot+2014-07-18+at+3.00.42+pm.png" data-ref-id="1300-2601321" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2601321-screen+shot+2014-07-18+at+3.00.42+pm.png" data-ref-id="1300-2601321"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2601321-screen+shot+2014-07-18+at+3.00.42+pm.png"></a></figure><p style=""> </p><p style="">Harmonix sent out a newsletter to fans today asking for opinions on what they would like to see in a possible new <a href="/rock-band/" data-ref-id="false">Rock Band</a> title. "The crew here at Harmonix still meets to talk about Rock Band regularly, and right now we'd love to hear from YOU," it states. </p><p style="">Among other questions relating to how much respondents currently play, the survey asked fans to rate their level of excitement for:</p><ul><li>A new Rock Band title on CURRENT-GEN consoles (Xbox One, PS4, Wii U)</li><li>A new Rock Band title on LEGACY consoles (Xbox 360, PS3, Wii)</li><li>New versions of existing instruments for CURRENT-GEN consoles (guitar, drums, etc.)</li></ul><p style="">The survey also asks what, if any, Rock Band instruments respondents currently own, raising the possibility that a new game could potentially incorporate legacy controllers (or maybe we could still see one final, last-gen Rock Band).</p><p style="">Of course, none of this means that a new Rock Band title is actively in development, but it's exciting news that Harmonix is thinking about how to approach another instrumental music project. Harmonix CCO Alex Rigopulos <a href="http://www.gamespot.com/articles/rock-band-and-plastic-instruments-will-return-on-x/1100-6421027/">said in a recent interview</a>: "We think about it all the time because we love Rock Band, and we're waiting for just the right moment in the new generation of consoles to bring it back."</p><div data-embed-type="sitepoll" data-src="which-platform-would-you-most-want-a-new-rock-band-game-on" data-template="sitePollBasic.html.twig"> <div class='poll js-poll-container' data-poll-id='1c556e4185ac9b2cd96e97a55947719a' data-voting-allowed='1' data-user-voted='' data-poll-type='generic'><div class="hidden js-poll-not-voted"><header class="poll-header"><h3><span><i class="icon icon-align-left"></i> Poll:</span> Which platform would you most want a new Rock Band game on?</h3></header><ul class="poll-options js-poll-options "><li class="poll-option"><input type='radio' name='pollgroup19' class='js-poll-option' data-poll-option-id='113' id='113'/><label for="113" class="poll-option__name">PC</label></li><li class="poll-option"><input type='radio' name='pollgroup19' class='js-poll-option' data-poll-option-id='108' id='108'/><label for="108" class="poll-option__name">PlayStation 3</label></li><li class="poll-option"><input type='radio' name='pollgroup19' class='js-poll-option' data-poll-option-id='112' id='112'/><label for="112" class="poll-option__name">PlayStation 4</label></li><li class="poll-option"><input type='radio' name='pollgroup19' class='js-poll-option' data-poll-option-id='114' id='114'/><label for="114" class="poll-option__name">Portable/Handheld</label></li><li class="poll-option"><input type='radio' name='pollgroup19' class='js-poll-option' data-poll-option-id='110' id='110'/><label for="110" class="poll-option__name">Wii U</label></li><li class="poll-option"><input type='radio' name='pollgroup19' class='js-poll-option' data-poll-option-id='109' id='109'/><label for="109" class="poll-option__name">Xbox 360</label></li><li class="poll-option"><input type='radio' name='pollgroup19' class='js-poll-option' data-poll-option-id='111' id='111'/><label for="111" class="poll-option__name">Xbox One</label></li></ul><footer class="poll-footer"><button class='btn btn-primary js-poll-submit' >Submit Vote</button><em>Voting closes on <strong>July 25 2014 @ 2:53 pm PDT</strong></em></footer></div><div class='hidden js-poll-voted' data-tally="null"><header class="poll-header"><h3><span><i class="icon icon-align-left"></i> Poll:</span> Which platform would you most want a new Rock Band game on?</h3><br /><h4>Poll Results So Far:</h4></header><ul class='poll-options poll-options--results js-poll-tally'><li class="poll-option"><span class="poll-option__name">PC</span><small class="poll-option__tally js-option-tally" data-poll-option-id="113"></small><span class="poll-option__pollbar progress progress-small"><span class="poll-option__pollbar-bar bar js-option-pollbar" data-poll-option-id="113"></span></span></li><li class="poll-option"><span class="poll-option__name">PlayStation 3</span><small class="poll-option__tally js-option-tally" data-poll-option-id="108"></small><span class="poll-option__pollbar progress progress-small"><span class="poll-option__pollbar-bar bar js-option-pollbar" data-poll-option-id="108"></span></span></li><li class="poll-option"><span class="poll-option__name">PlayStation 4</span><small class="poll-option__tally js-option-tally" data-poll-option-id="112"></small><span class="poll-option__pollbar progress progress-small"><span class="poll-option__pollbar-bar bar js-option-pollbar" data-poll-option-id="112"></span></span></li><li class="poll-option"><span class="poll-option__name">Portable/Handheld</span><small class="poll-option__tally js-option-tally" data-poll-option-id="114"></small><span class="poll-option__pollbar progress progress-small"><span class="poll-option__pollbar-bar bar js-option-pollbar" data-poll-option-id="114"></span></span></li><li class="poll-option"><span class="poll-option__name">Wii U</span><small class="poll-option__tally js-option-tally" data-poll-option-id="110"></small><span class="poll-option__pollbar progress progress-small"><span class="poll-option__pollbar-bar bar js-option-pollbar" data-poll-option-id="110"></span></span></li><li class="poll-option"><span class="poll-option__name">Xbox 360</span><small class="poll-option__tally js-option-tally" data-poll-option-id="109"></small><span class="poll-option__pollbar progress progress-small"><span class="poll-option__pollbar-bar bar js-option-pollbar" data-poll-option-id="109"></span></span></li><li class="poll-option"><span class="poll-option__name">Xbox One</span><small class="poll-option__tally js-option-tally" data-poll-option-id="111"></small><span class="poll-option__pollbar progress progress-small"><span class="poll-option__pollbar-bar bar js-option-pollbar" data-poll-option-id="111"></span></span></li></ul><footer class="poll-footer"><em>Voting closes on <strong>July 25 2014 @ 2:53 pm PDT</strong></em></footer></div><div class="hidden js-poll-error"><span class="js-error-text" role="alert"></span></div></div> </div><p style=""> </p><table data-max-width="true"><tbody><tr><td><p style=""><strong>Justin Haywald is a senior editor at GameSpot, and you can follow him on<a href="https://twitter.com/JustinHaywald" rel="nofollow"> Twitter @JustinHaywald</a></strong></p><strong>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></strong><p style=""><strong> </strong></p></td></tr></tbody></table> Fri, 18 Jul 2014 15:07:00 -0700 http://www.gamespot.com/articles/what-system-should-a-new-rock-band-come-to-harmoni/1100-6421202/ http://www.gamespot.com/videos/quick-look-super-comboman/2300-6420300/ Watch extended gameplay footage from Super Comboman featuring the Giant Bomb crew. Fri, 18 Jul 2014 15:00:00 -0700 http://www.gamespot.com/videos/quick-look-super-comboman/2300-6420300/ http://www.gamespot.com/videos/destiny-warlock-gameplay/2300-6420311/ Watch as a Warlock and his fireteam hold off wave after wave of enemies to complete The Last Array. Fri, 18 Jul 2014 14:12:00 -0700 http://www.gamespot.com/videos/destiny-warlock-gameplay/2300-6420311/ http://www.gamespot.com/articles/building-a-pc-everything-you-need-to-know-about-ca/1100-6421197/ <p style="">Like flares, denim jackets, and the horror that is the jelly shoe, the humble <a href="http://www.gamespot.com/pc/" data-ref-id="false">PC</a> case is as much a fashion statement (good or bad) as it is a place to house your hardware. Thankfully, we're past the days of tobacco-stained beige boxes and clunky towers, with today's PC cases available in all manner of different shapes, sizes, and colors to suit your tastes. They're far more intelligent on the inside too, with various types of cable management, hot-swap drive bays, and cooling solutions on offer. But with so much choice out there, picking the right case for the job can be confusing. Never fear, though, because we've broken down the jargon to bring you this guide to picking a PC case.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/917/9176928/2601147-img_1230.jpg" data-ref-id="1300-2601147" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/917/9176928/2601147-img_1230.jpg" data-ref-id="1300-2601147"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/917/9176928/2601147-img_1230.jpg"></a></figure><h2>Form Factor</h2><p style="">The first stop on your journey to PC case nirvana is picking a form factor. There are all sorts of names for these form factors--full tower, micro tower, cube--but what's most important is finding a case that's compatible with your motherboard size. So, for example, if you're using an Extended-ATX motherboard, you'll likely need a case that's larger than normal. The reverse is true if you're planning on using a Micro ATX or Mini ITX motherboard, where you can choose a much smaller case.</p><figure data-align="right" data-size="small" data-img-src="http://static1.gamespot.com/uploads/original/917/9176928/2601149-0366905528-12347.jpg" data-ref-id="1300-2601149" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/917/9176928/2601149-0366905528-12347.jpg" data-ref-id="1300-2601149"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_small/917/9176928/2601149-0366905528-12347.jpg"></a><figcaption>Smaller cases like Silverstone's Fortress FT03-Mini are neat, but don't offer a lot of room for components.</figcaption></figure><p style="">Once you've identified what type of motherboard mount you need, take a look at exactly what hardware you're going to put inside it. Obviously, the bigger the case, the more you can fit inside. So, if you're planning on installing a longer GPU like the AMD Radeon R9 290X, check the maximum length of GPU that the case can hold. Sometimes even larger mid-tower cases can restrict the length of GPU you can use, or require you to remove drive bays to do so.</p><p style="">The same applies to power supply units (PSUs). While the vast majority of cases will fit a standard size 150x86x140mm ATX power supply, manufacturers sometimes extend their length past 140mm to accommodate higher wattages or modular connectors. Some PC cases like Silverstone's Fortress FT03-Mini don't accept ATX PSUs at all, and instead use smaller SFX PSUs, which tend to be pricier and offer less wattage then their ATX counterparts.</p><p style=""><em>How to do it: Identify what type of motherboard you're using and make sure the case features a compatible mount. Find out the maximum length of PSU and GPU the case can handle and make sure your chosen components will fit.</em></p><h2>Cooling Options</h2><p style="">Next, take a look at what sort of cooling system you're planning to fit into your PC. For example, if you're using a large air cooler like Noctua's mammoth NH-D15, you need to make sure that there's enough space between the side panel of the case and the motherboard for it to fit. Case manufacturers usually list the maximum height of cooler a case will accept, so match up the measurements before taking the plunge.</p><figure data-align="left" data-size="medium" data-img-src="http://static1.gamespot.com/uploads/original/917/9176928/2601156-5598930997-Corsa.jpg" data-ref-id="1300-2601156" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/917/9176928/2601156-5598930997-Corsa.jpg" data-ref-id="1300-2601156"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_medium/917/9176928/2601156-5598930997-Corsa.jpg"></a><figcaption>Corsair's H110 is a brilliant all-in-one watercooler, but make sure your case can fit its large radiator.</figcaption></figure><p style="">If you're planning on using an all-in-one water-cooling setup for your PC like Corsair's H110, then you need to make sure there's adequate room for not only the two 120mm fans, but also the radiator that's part of the setup. If you're planning on using a push/pull configuration for the water-cooler, then you'll need even more space. Many cases are geared towards water-cooling setups, with mounts at the top, bottom, and front of the case for radiators, but double-check on the maximum thickness that can be accommodated. Unfortunately, many manufacturers don't actually list this figure, so check out some reviews online to get the info you need.</p><p style="">Whether you're planning on water-cooling or using air-cooling, be mindful of airflow through the PC case. We've got a <a href="http://www.gamespot.com/articles/tips-to-make-your-pc-cool-and-quiet/1100-6421028/" data-ref-id="1100-6421028">whole guide up on keeping your PC cool and quiet</a>, but take a look at what fan options there are in the case. Is there space for a large 200mm fan at the front for the optimum in efficient and quiet cooling? Do you want more intake fans than outtake fans for negative air pressure, or more outtake fans for positive air pressure? Does your GPU run hot, and so need extra cooling from a side-mounted fan? There's a suitable case for almost any cooling eventuality.</p><p style=""><em>How to do it: If you're using an air cooler, check that there's enough space between the side of the PC case and the motherboard to accommodate it. For all-in-one water-cooling setups, check the thickness of the radiator and fans, and make sure there's a suitable mount for them somewhere on the case. Be mindful of airflow and make sure the case you choose has enough options for positive or negative air pressure.</em></p><h2>Drive Bays, Expansion Slots, Ports</h2><p style="">How many hard drives do you plan on fitting in your PC? Are they larger 3.5" drives, or smaller 2.5" SSDs? And how important is it that you can remove them easily? Generally, the more expensive the case you buy, the more options for fitting drives you get. Cases like the Fractal Define R4 or Corsair 750D have individual sleds that are tool-less, and let you swap out drives with ease. Other cases like the Mini-ITX-based Bitfenix Prodigy let you take out the 3.5" hard drive bays completely, and instead use the floor of the case to screw in SSDs.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/917/9176928/2601162-7829569970-scyth.jpg" data-ref-id="1300-2601162" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/917/9176928/2601162-7829569970-scyth.jpg" data-ref-id="1300-2601162"><img src="http://static4.gamespot.com/uploads/ignore_jpg_scale_super/917/9176928/2601162-7829569970-scyth.jpg"></a><figcaption>You can get pretty much anything to go into 5.25" drive bays these days, including this analogue amplifier from Scythe.</figcaption></figure><p style="">Smaller cases tend to forgo the 5.25" drive bay, which is traditionally used for optical drives, so bear that in mind if you're still attached to physical media. However, 5.25" bays can be useful, even if you're not planning on installing an optical drive. For example, on bigger PC cases you can use them to house standard 3.5" drives with a cheap bracket, or use them to for things like fan controllers, card readers, or even touchscreen displays.</p><p style="">Bigger PC cases also tend to feature more PCI expansion slots. Typically, you'll use these for installing a GPU, but sound cards, Ethernet cards, and video capture cards are also installed in these slots. The number of slots usually matches up to the number on the type of motherboard you have, but it can be useful to have more than necessary, particularly if you're using multiple two-slot graphics cards; the extra slot on end accommodates the extra GPU cooling. Even if you aren't installing these things now, if you think you might in the near future, it's easier to buy a case that you can expand into, rather than swap it over at a later date.</p><p style="">Finally, check what kind of ports a PC case offers. Do you need ports like USB or a headphone jack on the front or sides of the case for easy access? Or is a clean, uncluttered look more your thing? Also bear in mind that not every case features USB 3.0 ports on the front or sides, instead opting for USB 2.0. If you need high speed, make sure the case you want offers it. Some cases go further and feature eSata ports, Firewire, or even a hot-swap dock for a SATA hard drive.</p><p style=""><em>How to do it: Check what type of hard drives you want to fit, if your chosen PC case features enough bays, and if you want them to be hot-swappable. Also keep an eye on expansion slots and front panel connectors to make sure they line up with your needs.</em></p><h2>Colors, Construction, and Everything Else</h2><p style="">Other features to look out for in a PC case include cable management, contraction materials, and whether or not it features tool-less installation. A lot of cases now feature holes and rubber grommets for routing cables behind the motherboard, which makes for a much cleaner look and better airflow. This tends to be a feature of larger, more expensive cases, though.</p><figure data-align="left" data-size="medium" data-img-src="http://static1.gamespot.com/uploads/original/917/9176928/2601164-4669877761-91chc.jpg" data-ref-id="1300-2601164" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/917/9176928/2601164-4669877761-91chc.jpg" data-ref-id="1300-2601164"><img src="http://static5.gamespot.com/uploads/ignore_jpg_scale_medium/917/9176928/2601164-4669877761-91chc.jpg"></a><figcaption>It's not for everyone, but Coolermaster's HAF X is a great PC case.</figcaption></figure><p style="">Also look out for what your chosen PC case is made out of. Steel is the most common material, but while it can be strong, the thicker it is, the heavier the case gets. Look out for cases made of aluminum or other materials that are much lighter, which is handy if you plan on carting your rig round to a LAN parties. If you plan on swapping components out often, or even if you just prefer the easy life during installation, things like thumbscrews, clips over the PCIe brackets, and snap-off side panels are extremely useful.</p><p style="">With all the practical stuff out of the way, you can concentrate on the most important thing of all: just what do you want your PC case to look like? There are a plethora of different designs and colors out there, accounting for pretty much any taste you can imagine. If you've chosen to use a small Micro ATX or Mini-ITX motherboard then you can pick from a range of small, discrete PC cases that you can tuck into an AV cabinet, or on top of a desk.</p><p style="">If you're after something larger, there are cases with built-in LED lights for the bling brigade, and windowed side panels for showing off your shiny new components. You can order cases in multiple colors, or with built-in fan controllers, or with holes for threading water-cooling pipes through. You can even go completely off-the-wall if you like and order a PC case in the shape of a train, because nothing says high-tech like an imitation steam train.</p><p style=""><em>How to do it: Look out for cable management and tool-less installation features that will make life a lot easier in the long run. Also look at what material your case is made out of, and whether that's light enough for your needs. Finally, pick a case that you like the look of and that you'd be proud to display at home!</em></p><h2>I Still Can't Decide, Can't You Pick for Me?</h2><figure data-align="right" data-size="medium" data-img-src="http://static1.gamespot.com/uploads/original/917/9176928/2601167-corsair900.jpg" data-ref-id="1300-2601167" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/917/9176928/2601167-corsair900.jpg" data-ref-id="1300-2601167"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_medium/917/9176928/2601167-corsair900.jpg"></a><figcaption>If you want the absolute best and biggest in PC cases, check out Corsair's 900D.</figcaption></figure><p style="">At the budget end of the spectrum, Fractal's Core 1000 USB 3.0 is a great Micro ATX case for just $39, with a solid construction and lots of options for fans, along with space for a full-size ATX power supply and long GPU. Alternatively, Silverstone's tiny Mini-ITX SUGO series starts at $34, but you'll need to budget for a smaller SFX power supply along with the case itself. For a larger budget case, check out Corsair's $59 Carbide 200R, which has some great features like cable management holes and multiple hard drive slots, not to mention Corsair's famed build quality.</p><p style="">Things heat up significantly in the mid-range. Mini-ITX and Micro ATX fans can check out the $79 Bitfenix Prodigy, which--while a little awkward to work inside--looks great, plus the built-in handles make it easy to lug around. Step up to over $100 and you can get brilliant cases like Corsair's $129 Carbide 500R or Carbide Air 540, both of which feature a multitude of different cooling and cable management options, as well as plenty of space for components. If you prefer something a little less subtle, Coolermaster's $179 HAF X has all the space and cable management you need, plus an extremely aggressive look, along with a windowed side panel.</p><p style="">At the high end, cases tend to be more geared towards the water-cooling crowd, or those with an absurd amount of components to house. Pretty much all the cases that are $200 and up have everything you need to build an extremely awesome PC. But, if you really want to push the boat out, check out Corsair's humongous 900D case, which goes for an eye-watering $359. You do get a lot for your money, though, including a separate compartment for the PSU (or dual PSUs!), ten expansion slots, room for up to 15 hard drives, and space for the most outrageous water-cooling setups imaginable.</p><p style=""><em>What PC case are you rocking at home? What are some of your favorite PC cases? Let us know in the comments below!</em></p> Fri, 18 Jul 2014 14:00:00 -0700 http://www.gamespot.com/articles/building-a-pc-everything-you-need-to-know-about-ca/1100-6421197/ http://www.gamespot.com/articles/watch-uncharteds-nathan-drake-shout-his-favorite-w/1100-6421200/ <div data-height="100%" data-width="100%" data-src="http://www.youtube.com/watch?v=muRIfCUvUMk" data-embed-type="video"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FmuRIfCUvUMk%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DmuRIfCUvUMk&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FmuRIfCUvUMk%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">Watch a clip with a tense moment from an <a href="/uncharted-3-drakes-deception/" data-ref-id="false">Uncharted</a> game, and there's a good chance you'll hear series protagonist Nathan Drake say the word "no" a couple of times. You might not think anything of it out of context, but the video above highlights just how fond Drake is of the word.</p><p dir="ltr" style="">Put together by <a href="https://www.youtube.com/watch?v=muRIfCUvUMk" rel="nofollow" data-ref-id="false">Miguel Concepcion</a> (who says on <a href="https://twitter.com/NormalMode" rel="nofollow" data-ref-id="false">Twitter</a> it took about 30 hours to record the necessary video footage), the "no" supercut features numerous instances of Drake (or, rather, voice actor Nolan North) shouting the word in about every conceivable way. You've got the "No, I'm falling out of a plane," the "No, I'm about to be driven off a cliff," and even the rare "No, no, that's like a thousand spiders that want to eat my face." When you consider the situations Drake finds himself in, "no" is a pretty understandable sentiment.</p><p dir="ltr" style="">Naughty Dog is currently at <a href="http://www.gamespot.com/articles/the-last-of-us-heads-stepping-in-to-lead-uncharted-ps4/1100-6420030/" data-ref-id="1100-6420030">work on the next game</a> in the Uncharted series, <a href="/uncharted-4-a-thiefs-end/" data-ref-id="false">Uncharted 4: A Thief's End</a>, for <a href="/ps4/" data-ref-id="false">PlayStation 4</a>. A movie based on Uncharted is <a href="http://www.gamespot.com/articles/uncharted-movie-to-begin-filming-early-next-year-w/1100-6421175/" data-ref-id="1100-6421175">set to begin filming next year</a>. It will be directed by <em>Horrible Bosses</em> director Seth Gordon, but we don't yet know who will get to do the honors of screaming "no" as Drake.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/thesmokingmanx" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Fri, 18 Jul 2014 13:43:00 -0700 http://www.gamespot.com/articles/watch-uncharteds-nathan-drake-shout-his-favorite-w/1100-6421200/ http://www.gamespot.com/articles/google-agrees-to-stop-calling-games-with-in-app-pu/1100-6421198/ <figure data-ref-id="1300-2601194" data-img-src="http://static1.gamespot.com/uploads/original/123/1239113/2601194-2324479802-25849.jpg" data-size="large" data-align="center" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/123/1239113/2601194-2324479802-25849.jpg" data-ref-id="1300-2601194"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2601194-2324479802-25849.jpg"></a></figure><p dir="ltr" style="">The pressure to stop referring to games with in-app purchases as "free" continues to grow. As part of an <a href="http://europa.eu/rapid/press-release_IP-14-847_en.htm?locale=en" rel="nofollow" data-ref-id="false">announcement</a> from the European Commission today, it was revealed that Google will cease using "free" to describe such games. This news comes not long after a UK ad regulator declared Electronic Arts had to <a href="http://www.gamespot.com/articles/ea-must-change-dungeon-keeper-ads-calling-it-free-rules-uk-ad-regulator/1100-6420884/" data-ref-id="1100-6420884">stop running certain advertisements</a> for the microtransaction-heavy <a href="/dungeon-keeper/" data-ref-id="false">Dungeon Keeper</a> mobile game that referred to it as free.</p><p style="">Last December, the EC put forth a request to companies like Google and Apple to reevaluate their handling of free-to-play games. Among other things, it specifically asked that consumers not be misled about the "true costs involved" with games marketed as free, and that children not be urged to make in-game purchases. The two companies then <a href="http://www.gamespot.com/articles/apple-and-google-meet-with-european-commission-to-discuss-in-app-purchases/1100-6418016/" data-ref-id="1100-6418016">met with the commission</a> to discuss these requests in February.</p><p dir="ltr" style="">In response, the EC announced today that Google will institute a number of changes by the end of this September. The most significant of these is no longer using "free" in relation to games with in-app purchases. It will also tweak the default settings so that payment has to be authorized before every in-app purchase, though you'll be free to change this. Additionally, it will implement developer guidelines to disallow "direct exhortation to children," meaning they can no longer strongly appeal to children to make in-app purchases.</p><blockquote data-size="small" data-align="left"><p dir="ltr" style="">"In-app purchases are a legitimate business model, but it's essential for app-makers to understand and respect EU law while they develop these new business models." -- European Commission's Neelie Kroes</p></blockquote><p dir="ltr" style="">It's unclear whether Google will only make these changes in Europe, or if it will seek to get ahead of any future issues by making them worldwide. We've contacted Google to find out more about its plans.</p><p dir="ltr" style="">Today's announcement says Apple has "regrettably" made "no concrete and immediate solutions" to the aforementioned points raised by the commission. It notes Apple has said it will make changes, but offered no time table or specifics for doing so. In a statement sent to <a href="http://www.engadget.com/2014/07/18/google-wont-call-games-with-in-app-purchases-free-anymore/" rel="nofollow" data-ref-id="false">Engadget</a>, Apple defended its attempts to protect parents and children on the App Store and indicated iOS 8, the next version of its mobile operating system, will further expand these efforts. We've contacted the company for additional details.</p><p dir="ltr" style="">The commission says enforcement--which includes "possible legal action"--is up to national authorities. There is not yet any indication about how they will proceed, or what action they will take if they don't feel Apple and other companies do enough to protect consumers.</p><p dir="ltr" style="">"The Commission is very supportive of innovation in the app sector," said EC vice president Neelie Kroes. "In-app purchases are a legitimate business model, but it's essential for app-makers to understand and respect EU law while they develop these new business models."</p><p dir="ltr" style="">Many consider the term "free-to-play" a misnomer; while typically true in the strictest sense, free-to-play games are often designed in such a way that it isn't reasonable to expect to play them for long without paying. Such was the judgment of the UK's Advertising Standards Authority when it made its <a href="http://www.gamespot.com/articles/ea-must-change-dungeon-keeper-ads-calling-it-free-rules-uk-ad-regulator/1100-6420884/" data-ref-id="1100-6420884">Dungeon Keeper decision earlier this month</a>.</p><p dir="ltr" style="">The issue of children spending money without their parents' consent has been a hot topic for some time. One of the most famous instances of it happening came when one consumer's daughter <a href="http://www.gamespot.com/articles/apple-to-pay-at-least-32-5-million-to-refund-kids-in-app-purchases/1100-6417149/" data-ref-id="1100-6417149">spent $2,600</a> in mobile game Tap Pet Hotel. </p><p dir="ltr" style="">Europe has been especially aggressive in trying to deal with the issue of free-to-play games and in-app purchases. For instance, the U.K.'s Office of Fair Trading <a href="http://www.gamespot.com/articles/free-to-play-games-ordered-to-address-misleading-exploitative-practices-by-uk-government/1100-6417471/" data-ref-id="1100-6417471">laid out a set of guidelines</a> free-to-play games would have to follow earlier this year. The U.S. meanwhile, has not been entirely idle; the Federal Trade Commission is in the <a href="http://www.cnet.com/news/ftc-amazon-cost-parents-millions-in-accidental-app-purchases/" rel="nofollow" data-ref-id="false">midst of a lawsuit</a> with Amazon over unauthorized charges, and back in January, it was announced that Apple would have to pay upwards of <a href="http://www.gamespot.com/articles/apple-to-pay-at-least-32-5-million-to-refund-kids-in-app-purchases/1100-6417149/" data-ref-id="1100-6417149">$32.5 million in refunds</a> for unauthorized charges.</p><p dir="ltr" style="">Are you happy to see that Google will stop referring to games with in-app purchases as "free"? Let us know your thoughts in the comments.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/thesmokingmanx" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Fri, 18 Jul 2014 12:39:00 -0700 http://www.gamespot.com/articles/google-agrees-to-stop-calling-games-with-in-app-pu/1100-6421198/ http://www.gamespot.com/videos/the-point-yogscasts-cancelled-kickstarter-the-miss/2300-6420305/ With Yogscast canceling their Kickstarter, Danny asks why they're trying to avoid responsibility, and what happened to over half a million dollars of backing. Fri, 18 Jul 2014 12:12:00 -0700 http://www.gamespot.com/videos/the-point-yogscasts-cancelled-kickstarter-the-miss/2300-6420305/ http://www.gamespot.com/videos/quick-look-arcade-archives-for-ps4/2300-6420262/ Watch extended gameplay footage from Arcade Archives for PS4 featuring the Giant Bomb crew. Fri, 18 Jul 2014 12:00:00 -0700 http://www.gamespot.com/videos/quick-look-arcade-archives-for-ps4/2300-6420262/

Gamespot's Site MashupSecret Bosses in the Destiny BetaDestiny - Hunter GameplayDestiny Doesn't Allow Cross-Generation Play in the Interest of FairnessThree Curious Absences From the Rainbow Six Siege Live StreamBruce Lee Never Fought in the UFC, Yet He's the UFC Game's Most-Used FighterTitan, Warlock, Hunter: Which Destiny Class is For You?Destiny - Titan GameplayWhat System Should a New Rock Band Come To? Harmonix Wants to KnowQuick Look: Super CombomanDestiny - Warlock GameplayBuilding a PC: Everything You Need to Know About CasesWatch Uncharted's Nathan Drake Shout His Favorite Word Over and Over: "No!"Google Agrees to Stop Calling Games With In-App Purchases "Free," at Least in EuropeThe Point - Yogscast's Cancelled Kickstarter & The Missing Half A MillionQuick Look: Arcade Archives for PS4

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Sat, 19 Jul 2014 00:40:00 -0700 http://www.gamespot.com/videos/secret-bosses-in-the-destiny-beta/2300-6420321/ There is plenty to explore in the Destiny beta. Chris Watters goes on a treasure hunt for the five golden chests and on the way finds some real tough enemies to get killed by Fri, 18 Jul 2014 18:42:00 -0700 http://www.gamespot.com/videos/secret-bosses-in-the-destiny-beta/2300-6420321/ http://www.gamespot.com/videos/destiny-hunter-gameplay/2300-6420316/ The Hunter is equally deadly at range and up close, making this flexible class a one-man army. Fri, 18 Jul 2014 16:50:00 -0700 http://www.gamespot.com/videos/destiny-hunter-gameplay/2300-6420316/ http://www.gamespot.com/articles/destiny-doesnt-allow-cross-generation-play-in-the-/1100-6421205/ <div data-height="100%" data-width="100%" data-ref-id="2300-6420311" data-embed-type="video"><iframe src="/videos/embed/6420311/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">Whether you play <a href="/destiny/" data-ref-id="false">Destiny</a> during the <a href="http://www.gamespot.com/articles/destiny-beta-now-live-on-ps4-and-ps3-watch-our-liv/1100-6421173/" data-ref-id="1100-6421173">ongoing beta</a> or when it launches in September, you'll only be able to play with (and against) players on the same system as you. Mixing players from PlayStation and Xbox platforms with each another was never expected, but some might wonder why players on Xbox 360 and Xbox One or PlayStation 3 and PlayStation 4 can't play with one another. The reason for this isn't some insurmountable technical hurdle, but instead because developer Bungie wanted to keep the playing field level.</p><p dir="ltr" style="">"I'll speak for the hypothetical player," Bungie engineer Roger Wolfson told <a href="http://www.digitaltrends.com/gaming/for-bungie-straddling-four-consoles-in-destiny-was-a-balancing-act/#!bhXR9Z" rel="nofollow" data-ref-id="false">Digital Trends</a> when asked why cross-platform play wasn't included. "I have a disadvantage sniping across the map because [my opponent with a next-gen console] is only two pixels on my screen and I'm four pixels on his. You see that in the world of PC gaming, where people are always racing to the best video card to give themselves the advantage."</p><figure data-ref-id="1300-2601353" data-img-src="http://static1.gamespot.com/uploads/original/123/1239113/2601353-destiny.jpg" data-size="small" data-align="right" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/123/1239113/2601353-destiny.jpg" data-ref-id="1300-2601353"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_small/123/1239113/2601353-destiny.jpg"></a></figure><p dir="ltr" style="">Much has been made about the resolution in Destiny. While the Xbox One beta <a href="http://www.gamespot.com/articles/destinys-xbox-one-beta-doesnt-run-at-1080p-but-rem/1100-6421170/" data-ref-id="1100-6421170">won't run in 1080p</a> (it does on PS4), the final game is <a href="http://www.gamespot.com/articles/destinys-xbox-one-beta-doesnt-run-at-1080p-but-rem/1100-6421170/" data-ref-id="1100-6421170">expected to hit that figure</a> on Microsoft's new console.</p><p dir="ltr" style="">"Regardless of where the reality is, there's definitely a perception among gamers that better hardware means you have an advantage," Wolfson added. "We don't want to have to enter that fray, so to create the best, most level playing field, both actually and perceptually, we separated it by platform."</p><p dir="ltr" style="">Cross-platform multiplayer hasn't been an especially common thing in the past. 2007 first-person shooter <a href="/shadowrun/" data-ref-id="false">Shadowrun</a> is perhaps the best-known example of this, letting owners of the Xbox 360 and PC versions play against one another. That was an experiment with mixed results, though many of its problems stemmed from the differences in playing a shooter with a controller versus a keyboard and mouse.</p><p dir="ltr" style="">While the graphics in the last-gen console versions of Destiny will no doubt be less pretty than what we've seen on PS4, Wolfson noted that many aspects of the game remain the same on all platforms. "I've been playing some on the Xbox 360 as well as the PS4 [at home] as we head into the beta window, and I've been really pleased at how I can almost forget that I'm playing on a last-gen console," he said. "There's really no difference at all in loading, the action game is as fluid and as action-packed, [and] there are as many combatants on the last-gen."</p><p dir="ltr" style="">The Destiny beta <a href="http://www.gamespot.com/articles/destiny-beta-now-live-on-ps4-and-ps3-watch-our-liv/1100-6421173/" data-ref-id="1100-6421173">launched on PS4 and PS3 yesterday</a>. The Xbox One and Xbox 360 versions will <a href="http://www.gamespot.com/articles/destiny-info-blowout-150-ghost-edition-revealed-tw/1100-6420946/" data-ref-id="1100-6420946">join in next Wednesday, July 23</a>, before the beta comes to a close on July 27 at 11:59PM Pacific. The full game lands on all four platforms on September 9.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/thesmokingmanx" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Fri, 18 Jul 2014 16:47:00 -0700 http://www.gamespot.com/articles/destiny-doesnt-allow-cross-generation-play-in-the-/1100-6421205/ http://www.gamespot.com/articles/three-curious-absences-from-the-rainbow-six-siege-/1100-6421201/ <p style="">Yesterday, <a href="http://www.gamespot.com/articles/watch-the-rainbow-six-siege-multiplayer-live-strea/1100-6421177/" data-ref-id="1100-6421177">Ubisoft put on a live stream</a> for its upcoming team-based first-person shooter, <a href="http://www.gamespot.com/tom-clancys-rainbow-six-siege/" data-ref-id="false">Rainbow Six Siege</a>. One team, the defenders, must barricade themselves within a house and hold the hostage for three minutes (or kill all the attackers), while the other team, the attackers, must break into the house and escort the hostage to safety (or kill all the defenders). The stream ran through roughly half a dozen matches, giving us our first peek at Siege in the wild.</p><p style="">After the stream was over, some of the GameSpot staffers discussed what had just been shown. The consensus was that there seemed to be some sort of gentleman's agreement between the two teams: no one was trying to blow away the attackers on approach to the house or sneak outside to try to ambush an attack playing with his drone. I suspect when the game is released, we'll see some more unconventional tactics. In the meantime, here are a few curious absences we noticed from the stream--though we should note that Siege is still very much in development, so any of these could change.</p><div data-embed-type="html"><object id="clip_embed_player_flash" data="http://www.twitch.tv/widgets/archive_embed_player.swf" type="application/x-shockwave-flash" height="378" width="620"><param name="movie" value="http://www.twitch.tv/widgets/archive_embed_player.swf" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="title=Rainbow%2BSix%2BLive&amp;channel=ubisoft&amp;auto_play=false&amp;start_volume=25&amp;archive_id=548447697" /></object><br /><a class="trk" style="padding: 2px 0px 4px; display: block; width: 320px; font-weight: normal; font-size: 10px; text-decoration: underline; text-align: center;" href="http://www.twitch.tv/ubisoft" rel="nofollow">Watch live video from Ubisoft on Twitch</a></div><h3>Where's the sniper?</h3><p style="">No one on the attacking side ever took the role of sniper during the stream. Having a sniper was something that was shown, albeit briefly, during the E3 2014 reveal trailer for Siege. Considering how this game is all about blowing giant holes in walls and crashing through windows, the sniper would have plenty of space to cover from outside the house. A sniper would also help guard against defenders who tried to sneak outside and get the drop on the attackers. Of course, given the sheer number of barricades the defenders can put up to block a sniper's line of sight, Ubisoft may have deemed this role unnecessary, but it's more likely that the sniper loadout simply isn't ready to show yet.</p><h3>The hostage was never rescued</h3><p style="">The attacking team has two possible objectives: either extract the hostage safely, or eliminate all the defenders. Apparently, one of these is a much more attractive option than the other. Extracting the hostage was rarely even discussed as a strategy, and the attacking teams always focused on eliminating the defenders in the end. This makes sense, because when you're in the heat of the moment and the bullets are flying, you want to shoot the dudes who are shooting at you, not scamper into the night with the hostage while everyone else has all the fun. It will be interesting to see how Ubisoft balances this to make the hostage a higher priority, if at all.</p><h3>No radar, and limited barks</h3><p style="">I actually didn't notice the radar's absence until the very end of the stream, and even then I didn't miss it considering how much the team members were chatting back and forth. All the drones and other cameras in play also gave a pretty comprehensive picture of the entire map--at least to an outside observer. If your team is willing to talk, the game gives plenty of tools for map awareness. However, if you're stuck playing with random people online, it seems you could easily find yourself flying blind. The characters in the game don't communicate much either. It seems the only time they call anything out is when nailing up barricades. They don't call out when reloading or when spotting an enemy or anything else. Having a few auto-barks like this would help alleviate the potential setback of radio silence.</p><p style=""><em>Where there any absences we missed? Leave us a comment, and you can check out more of our impressions of the Rainbow Six Siege live stream in the video below.</em></p><div data-embed-type="video" data-ref-id="2300-6420282" data-width="100%" data-height="100%"><iframe src="/videos/embed/6420282/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p> Fri, 18 Jul 2014 15:59:00 -0700 http://www.gamespot.com/articles/three-curious-absences-from-the-rainbow-six-siege-/1100-6421201/ http://www.gamespot.com/articles/bruce-lee-never-fought-in-the-ufc-yet-hes-the-ufc-/1100-6421203/ <div data-height="100%" data-width="100%" data-ref-id="2300-6419708" data-embed-type="video"><iframe src="/videos/embed/6419708/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">Electronic Arts today shared an infographic full of figures regarding player habits in <a href="/ufc-ultimate-fighting-championship/" data-ref-id="false">EA Sports UFC</a> since its release a month ago. More interesting to me than the millions of fights that have taken place is the fact that the fighter who's been used the most is the one who's never actually fought in the UFC: Bruce Lee.</p><p dir="ltr" style="">Lee, the actor and martial artist, has been chosen 3.41 million times in the game's first month of availability. That puts him just ahead of some of the sport's biggest names, Jon "Bones" Jones and Georges St-Pierre, both of whom have been played 3.4 million times. From there it's a big drop off, with Anderson Silva being the only other person to be played as more than 3 million times.</p><p dir="ltr" style="">It's noteworthy that Lee is the top fighter given that he isn't someone you can access right out of the gate (<a href="http://www.gamespot.com/articles/ea-sports-ufc-coming-june-17/1100-6418803/" data-ref-id="1100-6418803">unless you preordered</a>). To unlock him, you need to either finish the game's career mode on the hard difficulty or pay for access to him ($2 per weight class, or $6 to get him in four weight classes).</p><p dir="ltr" style="">Beyond that, there's that point about how not only did he never fight in the UFC, he never even heard of it--the UFC wasn't founded until 20 years after his death. Additionally, Lee never fought competitively. This was the source of some UFC fans' complaints when Lee was <a href="http://www.gamespot.com/articles/ea-sports-ufc-coming-june-17/1100-6418803/" data-ref-id="1100-6418803">announced as a fighter</a> in the game earlier this year. When GameSpot <a href="http://www.gamespot.com/articles/bruce-lee-s-daughter-doesn-t-have-time-for-ea-sports-ufc-haters/1100-6418879/" data-ref-id="1100-6418879">spoke with his daughter</a>, Shannon Lee, at the time, she had what I think was the right attitude by realizing this is about fun. "[T]his isn't real life; this is fun, Bruce Lee liked to have fun," she said. "This is an opportunity to live out a fighting fantasy. And I think we should all be grateful that the technology exists to have some fun in this way."</p><p dir="ltr" style="">That said, not anyone would necessarily be allowed in a UFC game just because it would be fun. UFC president Dana White recently said he'd be <a href="http://www.gamespot.com/articles/ufc-boss-ok-with-chuck-norris-for-a-future-game-bu/1100-6421125/" data-ref-id="1100-6421125">okay with Chuck Norris</a>, but ruled out the likes of Kareem Abdul Jabbar and Arnold Schwarzenegger's version of Hercules. (The Rock's version, on the other hand, would be fine.)</p><p dir="ltr" style="">You can check out EA's infographic on UFC--highlighting the 65.7 million fights that have taken place, and the fact that the side control kimura is the preferred submission of gamers--below.</p><figure data-ref-id="1300-2601325" data-img-src="http://static1.gamespot.com/uploads/original/123/1239113/2601325-easufc_firstmonth_infographic-v2.jpg" data-size="large" data-align="center" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/123/1239113/2601325-easufc_firstmonth_infographic-v2.jpg" data-ref-id="1300-2601325"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2601325-easufc_firstmonth_infographic-v2.jpg"></a></figure><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/thesmokingmanx" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Fri, 18 Jul 2014 15:46:00 -0700 http://www.gamespot.com/articles/bruce-lee-never-fought-in-the-ufc-yet-hes-the-ufc-/1100-6421203/ http://www.gamespot.com/articles/titan-warlock-hunter-which-destiny-class-is-for-yo/1100-6421204/ <p style="">There are a number of ways in which Destiny takes cues from massively multiplayer online role-playing games, but its class system is not one of them. While MMORPGs are often designed to all but require parties to have a balanced assortment of classes in order to succeed--healers, tanks, damage dealers--Destiny is not aiming for the differences between classes to be quite so important. As Destiny's investment lead, Tyson Green, explained when I went to see the game at Bungie <a href="http://www.gamespot.com/articles/discovering-destiny-what-awaits-you-in-bungie-s-upcoming-shooter/1100-6419239/" data-ref-id="1100-6419239">back in April</a>, "We don't have the so-called holy trinity from MMOs. Titans aren't tanks and warlocks aren't healers." Still, there are meaningful differences between the game's three classes, and there is probably one that will appeal to you more than the others. Here's a quick breakdown of the meaningful differences between Destiny's titan, warlock, and hunter classes:</p><h2>Titan</h2><p style="">If you enjoy playing shooters as Spartans and space marines, the titan may be the class for you. Destiny describes titans as armored engines of war who can "control any battle with strength and strategy." The super ability of the titan's striker subclass is fist of havoc, a ground smash that damages and dissolves nearby enemies. It can be upgraded to leave a damage-dealing field in its wake, to allow you to leap and then smash enemies below you, and finally, to unleash a shockwave of energy. In additionally, when you're playing as a striker, your melee attack deals bonus damage.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/78/787590/2601337-titan+gif.gif" data-ref-id="1300-2601337" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/78/787590/2601337-titan+gif.gif" data-ref-id="1300-2601337"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/78/787590/2601337-titan+gif.gif"></a></figure><p style="">When you reach level 15, you unlock the titan's other subclass, the defender. This is the subclass to go with if you want to be able to take as much punishment as possible. The defender's super is called ward of dawn, which lets you temporarily create a shield that can protect you and your teammates. It can be upgraded so that passing through the shield grants you a temporary shield of your own, or an increase to weapon damage. The defender's melee attack creates a damage-absorbing barrier around you. It can be upgraded so that, while the barrier lasts, you can reload and ready your weapons a lot more quickly.</p><h2>Hunter</h2><p style="">Like the rogues of so many RPGs, hunters specialize in sneakiness and accurate, extremely damaging attacks. The first subclass available to the hunter, called gunslinger, brings with it the golden gun super ability, a brief but very significant increase to your weapon's damage. This ability can be upgraded to make enemies explode. Rather than a standard melee attack, gunslingers have throwing knives, which can be upgraded to make enemies they strike catch fire.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/78/787590/2601339-hunter+gif.gif" data-ref-id="1300-2601339" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/78/787590/2601339-hunter+gif.gif" data-ref-id="1300-2601339"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_super/78/787590/2601339-hunter+gif.gif"></a></figure><p style="">At level 15, hunters unlock their other subclass, called bladedancer. The bladedancer's super is arc blade, a lethal lightning attack. It can be upgraded with an area-of-effect damage radius, or to unleash a wave of energy, or to make you invisible. The melee attack of bladedancers is called blink strike, which has greater range than other melee attacks, and can be upgraded to carry a significant increase to damage when striking from behind, or to make you briefly vanish from sight.</p><h2>Warlock</h2><p style="">Rounding out Destiny's trio of classes is the warlock. As the name implies, this is the closest thing to a mage Destiny has to offer. The warlock's initial subclass is the voidwalker, which has a super ability called nova bomb, an explosive bolt of energy that damages all enemies within its area of effect. The voidwalker's melee attack is called energy drain, which reduces the cooldown of your grenades, and can be upgraded so that killing enemies with energy drain increases your movement speed for a sort time, or restores some of your health.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/78/787590/2601341-warlock+gif.gif" data-ref-id="1300-2601341" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/78/787590/2601341-warlock+gif.gif" data-ref-id="1300-2601341"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_super/78/787590/2601341-warlock+gif.gif"></a></figure><p style="">The warlock's second subclass, the sunsinger (available at level 15), has a super ability called radiance, which provides a temporary boost to all of your abilities. The melee attack of sunsingers is called scorch; it ignites enemies, causing fire damage over time.</p><h2>Races</h2><p style="">In addition to choosing a class, you must also select from one of Destiny's three races. Unlike the choice of race in many MMOs, there are no stat bonuses or penalties associated with the game's races. This is just a cosmetic choice designed to give players an additional way to express themselves and to make the world of Destiny feel more diverse. You can play as a human:</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/78/787590/2601343-human+female+hair+gif.gif" data-ref-id="1300-2601343" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/78/787590/2601343-human+female+hair+gif.gif" data-ref-id="1300-2601343"><img src="http://static4.gamespot.com/uploads/ignore_jpg_scale_super/78/787590/2601343-human+female+hair+gif.gif"></a></figure><p style="">as one of the mechanical exo:</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/78/787590/2601344-exo+male+faces+gif.gif" data-ref-id="1300-2601344" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/78/787590/2601344-exo+male+faces+gif.gif" data-ref-id="1300-2601344"><img src="http://static5.gamespot.com/uploads/ignore_jpg_scale_super/78/787590/2601344-exo+male+faces+gif.gif"></a></figure><p style="">or as one of the etheral awoken.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/78/787590/2601345-awoken+female+faces+gif.gif" data-ref-id="1300-2601345" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/78/787590/2601345-awoken+female+faces+gif.gif" data-ref-id="1300-2601345"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/78/787590/2601345-awoken+female+faces+gif.gif"></a></figure><p style="">And don't worry. No matter which combination of race and class you select, your character will be extremely skilled at one of the most popular activities in Bungie's new sci-fi universe: dancing. I mean, how else are you going to celebrate your triumphs than with impromptu dance parties?</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/78/787590/2601384-dancing+gif.gif" data-ref-id="1300-2601384" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/78/787590/2601384-dancing+gif.gif" data-ref-id="1300-2601384"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_super/78/787590/2601384-dancing+gif.gif"></a></figure><p style=""> </p> Fri, 18 Jul 2014 15:42:00 -0700 http://www.gamespot.com/articles/titan-warlock-hunter-which-destiny-class-is-for-yo/1100-6421204/ http://www.gamespot.com/videos/destiny-titan-gameplay/2300-6420315/ Destiny's Titan class is equally comfortable dishing out and taking damage. Fri, 18 Jul 2014 15:11:00 -0700 http://www.gamespot.com/videos/destiny-titan-gameplay/2300-6420315/ http://www.gamespot.com/articles/what-system-should-a-new-rock-band-come-to-harmoni/1100-6421202/ <figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/1534/15343359/2601321-screen+shot+2014-07-18+at+3.00.42+pm.png" data-ref-id="1300-2601321" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/1534/15343359/2601321-screen+shot+2014-07-18+at+3.00.42+pm.png" data-ref-id="1300-2601321"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2601321-screen+shot+2014-07-18+at+3.00.42+pm.png"></a></figure><p style=""> </p><p style="">Harmonix sent out a newsletter to fans today asking for opinions on what they would like to see in a possible new <a href="/rock-band/" data-ref-id="false">Rock Band</a> title. "The crew here at Harmonix still meets to talk about Rock Band regularly, and right now we'd love to hear from YOU," it states. </p><p style="">Among other questions relating to how much respondents currently play, the survey asked fans to rate their level of excitement for:</p><ul><li>A new Rock Band title on CURRENT-GEN consoles (Xbox One, PS4, Wii U)</li><li>A new Rock Band title on LEGACY consoles (Xbox 360, PS3, Wii)</li><li>New versions of existing instruments for CURRENT-GEN consoles (guitar, drums, etc.)</li></ul><p style="">The survey also asks what, if any, Rock Band instruments respondents currently own, raising the possibility that a new game could potentially incorporate legacy controllers (or maybe we could still see one final, last-gen Rock Band).</p><p style="">Of course, none of this means that a new Rock Band title is actively in development, but it's exciting news that Harmonix is thinking about how to approach another instrumental music project. Harmonix CCO Alex Rigopulos <a href="http://www.gamespot.com/articles/rock-band-and-plastic-instruments-will-return-on-x/1100-6421027/">said in a recent interview</a>: "We think about it all the time because we love Rock Band, and we're waiting for just the right moment in the new generation of consoles to bring it back."</p><div data-embed-type="sitepoll" data-src="which-platform-would-you-most-want-a-new-rock-band-game-on" data-template="sitePollBasic.html.twig"> <div class='poll js-poll-container' data-poll-id='1c556e4185ac9b2cd96e97a55947719a' data-voting-allowed='1' data-user-voted='' data-poll-type='generic'><div class="hidden js-poll-not-voted"><header class="poll-header"><h3><span><i class="icon icon-align-left"></i> Poll:</span> Which platform would you most want a new Rock Band game on?</h3></header><ul class="poll-options js-poll-options "><li class="poll-option"><input type='radio' name='pollgroup19' class='js-poll-option' data-poll-option-id='113' id='113'/><label for="113" class="poll-option__name">PC</label></li><li class="poll-option"><input type='radio' name='pollgroup19' class='js-poll-option' data-poll-option-id='108' id='108'/><label for="108" class="poll-option__name">PlayStation 3</label></li><li class="poll-option"><input type='radio' name='pollgroup19' class='js-poll-option' data-poll-option-id='112' id='112'/><label for="112" class="poll-option__name">PlayStation 4</label></li><li class="poll-option"><input type='radio' name='pollgroup19' class='js-poll-option' data-poll-option-id='114' id='114'/><label for="114" class="poll-option__name">Portable/Handheld</label></li><li class="poll-option"><input type='radio' name='pollgroup19' class='js-poll-option' data-poll-option-id='110' id='110'/><label for="110" class="poll-option__name">Wii U</label></li><li class="poll-option"><input type='radio' name='pollgroup19' class='js-poll-option' data-poll-option-id='109' id='109'/><label for="109" class="poll-option__name">Xbox 360</label></li><li class="poll-option"><input type='radio' name='pollgroup19' class='js-poll-option' data-poll-option-id='111' id='111'/><label for="111" class="poll-option__name">Xbox One</label></li></ul><footer class="poll-footer"><button class='btn btn-primary js-poll-submit' >Submit Vote</button><em>Voting closes on <strong>July 25 2014 @ 2:53 pm PDT</strong></em></footer></div><div class='hidden js-poll-voted' data-tally="null"><header class="poll-header"><h3><span><i class="icon icon-align-left"></i> Poll:</span> Which platform would you most want a new Rock Band game on?</h3><br /><h4>Poll Results So Far:</h4></header><ul class='poll-options poll-options--results js-poll-tally'><li class="poll-option"><span class="poll-option__name">PC</span><small class="poll-option__tally js-option-tally" data-poll-option-id="113"></small><span class="poll-option__pollbar progress progress-small"><span class="poll-option__pollbar-bar bar js-option-pollbar" data-poll-option-id="113"></span></span></li><li class="poll-option"><span class="poll-option__name">PlayStation 3</span><small class="poll-option__tally js-option-tally" data-poll-option-id="108"></small><span class="poll-option__pollbar progress progress-small"><span class="poll-option__pollbar-bar bar js-option-pollbar" data-poll-option-id="108"></span></span></li><li class="poll-option"><span class="poll-option__name">PlayStation 4</span><small class="poll-option__tally js-option-tally" data-poll-option-id="112"></small><span class="poll-option__pollbar progress progress-small"><span class="poll-option__pollbar-bar bar js-option-pollbar" data-poll-option-id="112"></span></span></li><li class="poll-option"><span class="poll-option__name">Portable/Handheld</span><small class="poll-option__tally js-option-tally" data-poll-option-id="114"></small><span class="poll-option__pollbar progress progress-small"><span class="poll-option__pollbar-bar bar js-option-pollbar" data-poll-option-id="114"></span></span></li><li class="poll-option"><span class="poll-option__name">Wii U</span><small class="poll-option__tally js-option-tally" data-poll-option-id="110"></small><span class="poll-option__pollbar progress progress-small"><span class="poll-option__pollbar-bar bar js-option-pollbar" data-poll-option-id="110"></span></span></li><li class="poll-option"><span class="poll-option__name">Xbox 360</span><small class="poll-option__tally js-option-tally" data-poll-option-id="109"></small><span class="poll-option__pollbar progress progress-small"><span class="poll-option__pollbar-bar bar js-option-pollbar" data-poll-option-id="109"></span></span></li><li class="poll-option"><span class="poll-option__name">Xbox One</span><small class="poll-option__tally js-option-tally" data-poll-option-id="111"></small><span class="poll-option__pollbar progress progress-small"><span class="poll-option__pollbar-bar bar js-option-pollbar" data-poll-option-id="111"></span></span></li></ul><footer class="poll-footer"><em>Voting closes on <strong>July 25 2014 @ 2:53 pm PDT</strong></em></footer></div><div class="hidden js-poll-error"><span class="js-error-text" role="alert"></span></div></div> </div><p style=""> </p><table data-max-width="true"><tbody><tr><td><p style=""><strong>Justin Haywald is a senior editor at GameSpot, and you can follow him on<a href="https://twitter.com/JustinHaywald" rel="nofollow"> Twitter @JustinHaywald</a></strong></p><strong>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></strong><p style=""><strong> </strong></p></td></tr></tbody></table> Fri, 18 Jul 2014 15:07:00 -0700 http://www.gamespot.com/articles/what-system-should-a-new-rock-band-come-to-harmoni/1100-6421202/ http://www.gamespot.com/videos/quick-look-super-comboman/2300-6420300/ Watch extended gameplay footage from Super Comboman featuring the Giant Bomb crew. Fri, 18 Jul 2014 15:00:00 -0700 http://www.gamespot.com/videos/quick-look-super-comboman/2300-6420300/ http://www.gamespot.com/videos/destiny-warlock-gameplay/2300-6420311/ Watch as a Warlock and his fireteam hold off wave after wave of enemies to complete The Last Array. Fri, 18 Jul 2014 14:12:00 -0700 http://www.gamespot.com/videos/destiny-warlock-gameplay/2300-6420311/ http://www.gamespot.com/articles/building-a-pc-everything-you-need-to-know-about-ca/1100-6421197/ <p style="">Like flares, denim jackets, and the horror that is the jelly shoe, the humble <a href="http://www.gamespot.com/pc/" data-ref-id="false">PC</a> case is as much a fashion statement (good or bad) as it is a place to house your hardware. Thankfully, we're past the days of tobacco-stained beige boxes and clunky towers, with today's PC cases available in all manner of different shapes, sizes, and colors to suit your tastes. They're far more intelligent on the inside too, with various types of cable management, hot-swap drive bays, and cooling solutions on offer. But with so much choice out there, picking the right case for the job can be confusing. Never fear, though, because we've broken down the jargon to bring you this guide to picking a PC case.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/917/9176928/2601147-img_1230.jpg" data-ref-id="1300-2601147" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/917/9176928/2601147-img_1230.jpg" data-ref-id="1300-2601147"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/917/9176928/2601147-img_1230.jpg"></a></figure><h2>Form Factor</h2><p style="">The first stop on your journey to PC case nirvana is picking a form factor. There are all sorts of names for these form factors--full tower, micro tower, cube--but what's most important is finding a case that's compatible with your motherboard size. So, for example, if you're using an Extended-ATX motherboard, you'll likely need a case that's larger than normal. The reverse is true if you're planning on using a Micro ATX or Mini ITX motherboard, where you can choose a much smaller case.</p><figure data-align="right" data-size="small" data-img-src="http://static1.gamespot.com/uploads/original/917/9176928/2601149-0366905528-12347.jpg" data-ref-id="1300-2601149" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/917/9176928/2601149-0366905528-12347.jpg" data-ref-id="1300-2601149"><img src="http://static2.gamespot.com/uploads/ignore_jpg_scale_small/917/9176928/2601149-0366905528-12347.jpg"></a><figcaption>Smaller cases like Silverstone's Fortress FT03-Mini are neat, but don't offer a lot of room for components.</figcaption></figure><p style="">Once you've identified what type of motherboard mount you need, take a look at exactly what hardware you're going to put inside it. Obviously, the bigger the case, the more you can fit inside. So, if you're planning on installing a longer GPU like the AMD Radeon R9 290X, check the maximum length of GPU that the case can hold. Sometimes even larger mid-tower cases can restrict the length of GPU you can use, or require you to remove drive bays to do so.</p><p style="">The same applies to power supply units (PSUs). While the vast majority of cases will fit a standard size 150x86x140mm ATX power supply, manufacturers sometimes extend their length past 140mm to accommodate higher wattages or modular connectors. Some PC cases like Silverstone's Fortress FT03-Mini don't accept ATX PSUs at all, and instead use smaller SFX PSUs, which tend to be pricier and offer less wattage then their ATX counterparts.</p><p style=""><em>How to do it: Identify what type of motherboard you're using and make sure the case features a compatible mount. Find out the maximum length of PSU and GPU the case can handle and make sure your chosen components will fit.</em></p><h2>Cooling Options</h2><p style="">Next, take a look at what sort of cooling system you're planning to fit into your PC. For example, if you're using a large air cooler like Noctua's mammoth NH-D15, you need to make sure that there's enough space between the side panel of the case and the motherboard for it to fit. Case manufacturers usually list the maximum height of cooler a case will accept, so match up the measurements before taking the plunge.</p><figure data-align="left" data-size="medium" data-img-src="http://static1.gamespot.com/uploads/original/917/9176928/2601156-5598930997-Corsa.jpg" data-ref-id="1300-2601156" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/917/9176928/2601156-5598930997-Corsa.jpg" data-ref-id="1300-2601156"><img src="http://static3.gamespot.com/uploads/ignore_jpg_scale_medium/917/9176928/2601156-5598930997-Corsa.jpg"></a><figcaption>Corsair's H110 is a brilliant all-in-one watercooler, but make sure your case can fit its large radiator.</figcaption></figure><p style="">If you're planning on using an all-in-one water-cooling setup for your PC like Corsair's H110, then you need to make sure there's adequate room for not only the two 120mm fans, but also the radiator that's part of the setup. If you're planning on using a push/pull configuration for the water-cooler, then you'll need even more space. Many cases are geared towards water-cooling setups, with mounts at the top, bottom, and front of the case for radiators, but double-check on the maximum thickness that can be accommodated. Unfortunately, many manufacturers don't actually list this figure, so check out some reviews online to get the info you need.</p><p style="">Whether you're planning on water-cooling or using air-cooling, be mindful of airflow through the PC case. We've got a <a href="http://www.gamespot.com/articles/tips-to-make-your-pc-cool-and-quiet/1100-6421028/" data-ref-id="1100-6421028">whole guide up on keeping your PC cool and quiet</a>, but take a look at what fan options there are in the case. Is there space for a large 200mm fan at the front for the optimum in efficient and quiet cooling? Do you want more intake fans than outtake fans for negative air pressure, or more outtake fans for positive air pressure? Does your GPU run hot, and so need extra cooling from a side-mounted fan? There's a suitable case for almost any cooling eventuality.</p><p style=""><em>How to do it: If you're using an air cooler, check that there's enough space between the side of the PC case and the motherboard to accommodate it. For all-in-one water-cooling setups, check the thickness of the radiator and fans, and make sure there's a suitable mount for them somewhere on the case. Be mindful of airflow and make sure the case you choose has enough options for positive or negative air pressure.</em></p><h2>Drive Bays, Expansion Slots, Ports</h2><p style="">How many hard drives do you plan on fitting in your PC? Are they larger 3.5" drives, or smaller 2.5" SSDs? And how important is it that you can remove them easily? Generally, the more expensive the case you buy, the more options for fitting drives you get. Cases like the Fractal Define R4 or Corsair 750D have individual sleds that are tool-less, and let you swap out drives with ease. Other cases like the Mini-ITX-based Bitfenix Prodigy let you take out the 3.5" hard drive bays completely, and instead use the floor of the case to screw in SSDs.</p><figure data-align="center" data-size="large" data-img-src="http://static1.gamespot.com/uploads/original/917/9176928/2601162-7829569970-scyth.jpg" data-ref-id="1300-2601162" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/917/9176928/2601162-7829569970-scyth.jpg" data-ref-id="1300-2601162"><img src="http://static4.gamespot.com/uploads/ignore_jpg_scale_super/917/9176928/2601162-7829569970-scyth.jpg"></a><figcaption>You can get pretty much anything to go into 5.25" drive bays these days, including this analogue amplifier from Scythe.</figcaption></figure><p style="">Smaller cases tend to forgo the 5.25" drive bay, which is traditionally used for optical drives, so bear that in mind if you're still attached to physical media. However, 5.25" bays can be useful, even if you're not planning on installing an optical drive. For example, on bigger PC cases you can use them to house standard 3.5" drives with a cheap bracket, or use them to for things like fan controllers, card readers, or even touchscreen displays.</p><p style="">Bigger PC cases also tend to feature more PCI expansion slots. Typically, you'll use these for installing a GPU, but sound cards, Ethernet cards, and video capture cards are also installed in these slots. The number of slots usually matches up to the number on the type of motherboard you have, but it can be useful to have more than necessary, particularly if you're using multiple two-slot graphics cards; the extra slot on end accommodates the extra GPU cooling. Even if you aren't installing these things now, if you think you might in the near future, it's easier to buy a case that you can expand into, rather than swap it over at a later date.</p><p style="">Finally, check what kind of ports a PC case offers. Do you need ports like USB or a headphone jack on the front or sides of the case for easy access? Or is a clean, uncluttered look more your thing? Also bear in mind that not every case features USB 3.0 ports on the front or sides, instead opting for USB 2.0. If you need high speed, make sure the case you want offers it. Some cases go further and feature eSata ports, Firewire, or even a hot-swap dock for a SATA hard drive.</p><p style=""><em>How to do it: Check what type of hard drives you want to fit, if your chosen PC case features enough bays, and if you want them to be hot-swappable. Also keep an eye on expansion slots and front panel connectors to make sure they line up with your needs.</em></p><h2>Colors, Construction, and Everything Else</h2><p style="">Other features to look out for in a PC case include cable management, contraction materials, and whether or not it features tool-less installation. A lot of cases now feature holes and rubber grommets for routing cables behind the motherboard, which makes for a much cleaner look and better airflow. This tends to be a feature of larger, more expensive cases, though.</p><figure data-align="left" data-size="medium" data-img-src="http://static1.gamespot.com/uploads/original/917/9176928/2601164-4669877761-91chc.jpg" data-ref-id="1300-2601164" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/917/9176928/2601164-4669877761-91chc.jpg" data-ref-id="1300-2601164"><img src="http://static5.gamespot.com/uploads/ignore_jpg_scale_medium/917/9176928/2601164-4669877761-91chc.jpg"></a><figcaption>It's not for everyone, but Coolermaster's HAF X is a great PC case.</figcaption></figure><p style="">Also look out for what your chosen PC case is made out of. Steel is the most common material, but while it can be strong, the thicker it is, the heavier the case gets. Look out for cases made of aluminum or other materials that are much lighter, which is handy if you plan on carting your rig round to a LAN parties. If you plan on swapping components out often, or even if you just prefer the easy life during installation, things like thumbscrews, clips over the PCIe brackets, and snap-off side panels are extremely useful.</p><p style="">With all the practical stuff out of the way, you can concentrate on the most important thing of all: just what do you want your PC case to look like? There are a plethora of different designs and colors out there, accounting for pretty much any taste you can imagine. If you've chosen to use a small Micro ATX or Mini-ITX motherboard then you can pick from a range of small, discrete PC cases that you can tuck into an AV cabinet, or on top of a desk.</p><p style="">If you're after something larger, there are cases with built-in LED lights for the bling brigade, and windowed side panels for showing off your shiny new components. You can order cases in multiple colors, or with built-in fan controllers, or with holes for threading water-cooling pipes through. You can even go completely off-the-wall if you like and order a PC case in the shape of a train, because nothing says high-tech like an imitation steam train.</p><p style=""><em>How to do it: Look out for cable management and tool-less installation features that will make life a lot easier in the long run. Also look at what material your case is made out of, and whether that's light enough for your needs. Finally, pick a case that you like the look of and that you'd be proud to display at home!</em></p><h2>I Still Can't Decide, Can't You Pick for Me?</h2><figure data-align="right" data-size="medium" data-img-src="http://static1.gamespot.com/uploads/original/917/9176928/2601167-corsair900.jpg" data-ref-id="1300-2601167" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/917/9176928/2601167-corsair900.jpg" data-ref-id="1300-2601167"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_medium/917/9176928/2601167-corsair900.jpg"></a><figcaption>If you want the absolute best and biggest in PC cases, check out Corsair's 900D.</figcaption></figure><p style="">At the budget end of the spectrum, Fractal's Core 1000 USB 3.0 is a great Micro ATX case for just $39, with a solid construction and lots of options for fans, along with space for a full-size ATX power supply and long GPU. Alternatively, Silverstone's tiny Mini-ITX SUGO series starts at $34, but you'll need to budget for a smaller SFX power supply along with the case itself. For a larger budget case, check out Corsair's $59 Carbide 200R, which has some great features like cable management holes and multiple hard drive slots, not to mention Corsair's famed build quality.</p><p style="">Things heat up significantly in the mid-range. Mini-ITX and Micro ATX fans can check out the $79 Bitfenix Prodigy, which--while a little awkward to work inside--looks great, plus the built-in handles make it easy to lug around. Step up to over $100 and you can get brilliant cases like Corsair's $129 Carbide 500R or Carbide Air 540, both of which feature a multitude of different cooling and cable management options, as well as plenty of space for components. If you prefer something a little less subtle, Coolermaster's $179 HAF X has all the space and cable management you need, plus an extremely aggressive look, along with a windowed side panel.</p><p style="">At the high end, cases tend to be more geared towards the water-cooling crowd, or those with an absurd amount of components to house. Pretty much all the cases that are $200 and up have everything you need to build an extremely awesome PC. But, if you really want to push the boat out, check out Corsair's humongous 900D case, which goes for an eye-watering $359. You do get a lot for your money, though, including a separate compartment for the PSU (or dual PSUs!), ten expansion slots, room for up to 15 hard drives, and space for the most outrageous water-cooling setups imaginable.</p><p style=""><em>What PC case are you rocking at home? What are some of your favorite PC cases? Let us know in the comments below!</em></p> Fri, 18 Jul 2014 14:00:00 -0700 http://www.gamespot.com/articles/building-a-pc-everything-you-need-to-know-about-ca/1100-6421197/ http://www.gamespot.com/articles/watch-uncharteds-nathan-drake-shout-his-favorite-w/1100-6421200/ <div data-height="100%" data-width="100%" data-src="http://www.youtube.com/watch?v=muRIfCUvUMk" data-embed-type="video"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2FmuRIfCUvUMk%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DmuRIfCUvUMk&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2FmuRIfCUvUMk%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">Watch a clip with a tense moment from an <a href="/uncharted-3-drakes-deception/" data-ref-id="false">Uncharted</a> game, and there's a good chance you'll hear series protagonist Nathan Drake say the word "no" a couple of times. You might not think anything of it out of context, but the video above highlights just how fond Drake is of the word.</p><p dir="ltr" style="">Put together by <a href="https://www.youtube.com/watch?v=muRIfCUvUMk" rel="nofollow" data-ref-id="false">Miguel Concepcion</a> (who says on <a href="https://twitter.com/NormalMode" rel="nofollow" data-ref-id="false">Twitter</a> it took about 30 hours to record the necessary video footage), the "no" supercut features numerous instances of Drake (or, rather, voice actor Nolan North) shouting the word in about every conceivable way. You've got the "No, I'm falling out of a plane," the "No, I'm about to be driven off a cliff," and even the rare "No, no, that's like a thousand spiders that want to eat my face." When you consider the situations Drake finds himself in, "no" is a pretty understandable sentiment.</p><p dir="ltr" style="">Naughty Dog is currently at <a href="http://www.gamespot.com/articles/the-last-of-us-heads-stepping-in-to-lead-uncharted-ps4/1100-6420030/" data-ref-id="1100-6420030">work on the next game</a> in the Uncharted series, <a href="/uncharted-4-a-thiefs-end/" data-ref-id="false">Uncharted 4: A Thief's End</a>, for <a href="/ps4/" data-ref-id="false">PlayStation 4</a>. A movie based on Uncharted is <a href="http://www.gamespot.com/articles/uncharted-movie-to-begin-filming-early-next-year-w/1100-6421175/" data-ref-id="1100-6421175">set to begin filming next year</a>. It will be directed by <em>Horrible Bosses</em> director Seth Gordon, but we don't yet know who will get to do the honors of screaming "no" as Drake.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/thesmokingmanx" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Fri, 18 Jul 2014 13:43:00 -0700 http://www.gamespot.com/articles/watch-uncharteds-nathan-drake-shout-his-favorite-w/1100-6421200/ http://www.gamespot.com/articles/google-agrees-to-stop-calling-games-with-in-app-pu/1100-6421198/ <figure data-ref-id="1300-2601194" data-img-src="http://static1.gamespot.com/uploads/original/123/1239113/2601194-2324479802-25849.jpg" data-size="large" data-align="center" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static1.gamespot.com/uploads/original/123/1239113/2601194-2324479802-25849.jpg" data-ref-id="1300-2601194"><img src="http://static1.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2601194-2324479802-25849.jpg"></a></figure><p dir="ltr" style="">The pressure to stop referring to games with in-app purchases as "free" continues to grow. As part of an <a href="http://europa.eu/rapid/press-release_IP-14-847_en.htm?locale=en" rel="nofollow" data-ref-id="false">announcement</a> from the European Commission today, it was revealed that Google will cease using "free" to describe such games. This news comes not long after a UK ad regulator declared Electronic Arts had to <a href="http://www.gamespot.com/articles/ea-must-change-dungeon-keeper-ads-calling-it-free-rules-uk-ad-regulator/1100-6420884/" data-ref-id="1100-6420884">stop running certain advertisements</a> for the microtransaction-heavy <a href="/dungeon-keeper/" data-ref-id="false">Dungeon Keeper</a> mobile game that referred to it as free.</p><p style="">Last December, the EC put forth a request to companies like Google and Apple to reevaluate their handling of free-to-play games. Among other things, it specifically asked that consumers not be misled about the "true costs involved" with games marketed as free, and that children not be urged to make in-game purchases. The two companies then <a href="http://www.gamespot.com/articles/apple-and-google-meet-with-european-commission-to-discuss-in-app-purchases/1100-6418016/" data-ref-id="1100-6418016">met with the commission</a> to discuss these requests in February.</p><p dir="ltr" style="">In response, the EC announced today that Google will institute a number of changes by the end of this September. The most significant of these is no longer using "free" in relation to games with in-app purchases. It will also tweak the default settings so that payment has to be authorized before every in-app purchase, though you'll be free to change this. Additionally, it will implement developer guidelines to disallow "direct exhortation to children," meaning they can no longer strongly appeal to children to make in-app purchases.</p><blockquote data-size="small" data-align="left"><p dir="ltr" style="">"In-app purchases are a legitimate business model, but it's essential for app-makers to understand and respect EU law while they develop these new business models." -- European Commission's Neelie Kroes</p></blockquote><p dir="ltr" style="">It's unclear whether Google will only make these changes in Europe, or if it will seek to get ahead of any future issues by making them worldwide. We've contacted Google to find out more about its plans.</p><p dir="ltr" style="">Today's announcement says Apple has "regrettably" made "no concrete and immediate solutions" to the aforementioned points raised by the commission. It notes Apple has said it will make changes, but offered no time table or specifics for doing so. In a statement sent to <a href="http://www.engadget.com/2014/07/18/google-wont-call-games-with-in-app-purchases-free-anymore/" rel="nofollow" data-ref-id="false">Engadget</a>, Apple defended its attempts to protect parents and children on the App Store and indicated iOS 8, the next version of its mobile operating system, will further expand these efforts. We've contacted the company for additional details.</p><p dir="ltr" style="">The commission says enforcement--which includes "possible legal action"--is up to national authorities. There is not yet any indication about how they will proceed, or what action they will take if they don't feel Apple and other companies do enough to protect consumers.</p><p dir="ltr" style="">"The Commission is very supportive of innovation in the app sector," said EC vice president Neelie Kroes. "In-app purchases are a legitimate business model, but it's essential for app-makers to understand and respect EU law while they develop these new business models."</p><p dir="ltr" style="">Many consider the term "free-to-play" a misnomer; while typically true in the strictest sense, free-to-play games are often designed in such a way that it isn't reasonable to expect to play them for long without paying. Such was the judgment of the UK's Advertising Standards Authority when it made its <a href="http://www.gamespot.com/articles/ea-must-change-dungeon-keeper-ads-calling-it-free-rules-uk-ad-regulator/1100-6420884/" data-ref-id="1100-6420884">Dungeon Keeper decision earlier this month</a>.</p><p dir="ltr" style="">The issue of children spending money without their parents' consent has been a hot topic for some time. One of the most famous instances of it happening came when one consumer's daughter <a href="http://www.gamespot.com/articles/apple-to-pay-at-least-32-5-million-to-refund-kids-in-app-purchases/1100-6417149/" data-ref-id="1100-6417149">spent $2,600</a> in mobile game Tap Pet Hotel. </p><p dir="ltr" style="">Europe has been especially aggressive in trying to deal with the issue of free-to-play games and in-app purchases. For instance, the U.K.'s Office of Fair Trading <a href="http://www.gamespot.com/articles/free-to-play-games-ordered-to-address-misleading-exploitative-practices-by-uk-government/1100-6417471/" data-ref-id="1100-6417471">laid out a set of guidelines</a> free-to-play games would have to follow earlier this year. The U.S. meanwhile, has not been entirely idle; the Federal Trade Commission is in the <a href="http://www.cnet.com/news/ftc-amazon-cost-parents-millions-in-accidental-app-purchases/" rel="nofollow" data-ref-id="false">midst of a lawsuit</a> with Amazon over unauthorized charges, and back in January, it was announced that Apple would have to pay upwards of <a href="http://www.gamespot.com/articles/apple-to-pay-at-least-32-5-million-to-refund-kids-in-app-purchases/1100-6417149/" data-ref-id="1100-6417149">$32.5 million in refunds</a> for unauthorized charges.</p><p dir="ltr" style="">Are you happy to see that Google will stop referring to games with in-app purchases as "free"? Let us know your thoughts in the comments.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/thesmokingmanx" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Fri, 18 Jul 2014 12:39:00 -0700 http://www.gamespot.com/articles/google-agrees-to-stop-calling-games-with-in-app-pu/1100-6421198/ http://www.gamespot.com/videos/the-point-yogscasts-cancelled-kickstarter-the-miss/2300-6420305/ With Yogscast canceling their Kickstarter, Danny asks why they're trying to avoid responsibility, and what happened to over half a million dollars of backing. Fri, 18 Jul 2014 12:12:00 -0700 http://www.gamespot.com/videos/the-point-yogscasts-cancelled-kickstarter-the-miss/2300-6420305/ http://www.gamespot.com/videos/quick-look-arcade-archives-for-ps4/2300-6420262/ Watch extended gameplay footage from Arcade Archives for PS4 featuring the Giant Bomb crew. Fri, 18 Jul 2014 12:00:00 -0700 http://www.gamespot.com/videos/quick-look-arcade-archives-for-ps4/2300-6420262/


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