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Why 2007 Was the Best Year in Gaming

Written By Kom Limpulnam on Rabu, 31 Desember 2014 | 15.06

Which year was the best in video game history? Which 12 month period had the biggest releases and the most influential games? Join us over the next few days as we look back in time at five of the most outstanding years in games. Today, we look at the great year that was 2007.

2007 defined the seventh generation of consoles. This was the year that developers finally got to grips with the powerful new hardware of the PlayStation 3 and Xbox 360, and delivered games that were bigger, brasher, and more spectacular than ever before. Enduring franchises like Assassin's Creed, The Witcher, and Uncharted all made their debut in 2007, while Nintendo Wii owners were treated to one of the greatest 3D platformers ever made in the form of the sublime Super Mario Galaxy.

The sheer amount of wonderful games crammed into 2007 is astonishing: Halo 3, Resident Evil 4: Wii Edition, Dirt, The Orange Box, Mass Effect, Motorstorm, Rock Band, Forza Motorsport 2, Crysis, Unreal Tournament 3, Peggle, Pokemon Diamond/Pearl, The Legend Of Zelda: The Phantom Hourglass...the industry delivered hit after hit after hit. And even those people that hadn't yet made the jump to a HD console yet still had something to shout about, thanks to the release of the dazzling God Of War II on PS2.

BioShock | Irrational Games

GameSpot got its first glimpse of BioShock, the spiritual successor to the cyberpunk epic System Shock 2, way back in 2004, but it would be another three years until we could fully explore the murky depths of Rapture. Fortunately, BioShock was more than worth the wait. With former Looking Glass Studios developers on board--headed up by the always outspoken Ken Levine--BioShock was an intelligent mix of first-person shooter, role-playing-game, and Ayn Rand-like objectivism that made you think just as much as it made you reach for the trigger. The opening moments as you swam through the fiery wreckage of a plane crash, and stumbled into the bathysphere for the long descent into the underwater city of Rapture, remain some of the most unforgettable moments in gaming history. The richness of Rapture with its beautiful steampunk visuals and fleshed-out characters, and the dark story BioShock told (particularly with its use of radio transmissions and audio logs), remain a massive influence on games to this day.

Portal | Valve

Half-Life 2 and its related expansions might have been the primary draw of Valve's 2007 compilation The Orange Box, but it was lesser known title Portal that was the surprising hit. Inspired by a student project from DigiPen students who were subsequently hired by Valve, Portal mixed innovate first-person puzzle mechanics with a quirky story (directly linked to the Half-Life 2 universe) and a wry sense of humour to great effect. By making use of momentum redirection in a 3D space, Portal created some of gaming's most memorable mind-bending puzzles. The portal gun itself was the first challenge, but soon special wall surfaces, liquids, and yes, the Companion Cube, joined it for even more fiendishly tricky moments. Portal also introduced the world to GLaDOS and the strangely catchy end credits song "Still Alive," thanks to which internet memes and cake will never be the same again.

Super Mario Galaxy | Nintendo EAD

You've gotta hand it to Nintendo: while the Xbox 360 and PS3 pushed more power and HD visuals, the grandaddy of video games walked a very different, but ultimately more successful path. The Wii came to dominate the seventh console generation in a way that no one could have predicted, but while the world was busy cooing over the motion controls of Wii Sports, Nintendo was cooking up what was to be one of the most brilliant 3D platformers of all time. Like Super Mario 64 before it, Super Mario Galaxy changed everything about the genre, literally turning things upside down to create brilliant gravity-based platforming puzzles atop small planetoids that just wouldn't have been possible in a traditional 3D setting. The creativity of Mario Galaxy's levels cannot be understated: this is a game that wasn't afraid to take chances on some wacky ideas (many of which only ever popped up once), by shifting perspectives, toying with physics, and throwing Mario in multiple power-up suits, honing them to near perfection. It also looked the business too, showing Wii critics that you don't need HD to create an amazing-looking game.

Assassin's Creed | Ubisoft

The original Assassin's Creed certainly wasn't without its issues, but it marked the start of a franchise that would become Ubisoft's jewel in the crown for years to come. Assassin's Creed's spectacular visual take on the Holy Land and its freeform parkour action were the immediate draws, but it was its unique take on historical events, shadowy Knights Templar narrative, and stealthy combat that kept players hooked. It was like nothing else you could play at the time, and it would go on to spawn several sequels, including the all-time classic Assassin's Creed II. That's not to mention how many of its stealth and parkour elements would influence not only third-person action games to come, but nearly all of Ubisoft's games that followed.

Uncharted | Naughty Dog

Like Assassin's Creed, Uncharted: Drake's Fortune had its fair share of problems, but when it came to Hollywood-esque action and spectacular visuals, few games could compete with Naughty Dog's adventure. Taking inspiration from the likes of classic adventure films like Raiders of the Lost Ark and classic adventure games like Tomb Raider, Uncharted introduced the world to the cocksure Nathan Drake and his quest to find a hidden relic on an uncharted tropical island. Slightly ropey shooting mechanics aside, Uncharted was an exciting game, filled with action-packed set pieces and an undeniable charm that came from the snappy dialogue and colourful collection of characters. Indeed, Uncharted was the first time the world got a glimpse of Naughty Dog's true storytelling powers (the studio having worked on platformers like Jak and Daxter and Crash Bandicoot in the past), with the studio going on to not only create some wonderful Uncharted sequels, but also the heartfelt and critically acclaimed The Last Of Us.

Rock Band | Harmonix

By 2007, the rhythm game genre was at the peak of its powers, with the original Guitar Hero and its spin-offs raking in some serious cash for Red Octane, and then later publisher Activision. But by the time Guitar Hero III was released in 2007, original developer Harmonix had moved on, creating its own take on the plastic-peripheral genre with Rock Band. Like Guitar Hero, Rock Band made use of a guitar controller with buttons that you hit in time with a corresponding note track on screen. But unlike Guitar Hero, Rock Band let you play not just the guitar and bass, but the drums and vocals too. With that, a phenomenon was born. Rock Band quickly became the go-to party game, with living rooms the world over rearranged to make space for drum controllers, mic stands, and plastic guitars. Rock Band spawned a number of sequels, and even later included the ability to play real instruments along with the game, but none ever managed to replicate the success of the original. Sadly, the guitar game has all but disappeared (Rocksmith not withstanding), but we'll always have the memories...and attics full of plastic crap.

The Witcher | CD Projekt Red

Consoles may have been grabbing much of the attention in 2007, but PC players were treated to a few classics of their own too. Based upon the book series of the same name by Polish author Andrzej Sapkowski and developed by Polish developer CD Projekt Red, The Witcher was a groundbreaking RPG that moved the goalposts for just about everybody working in the genre. The Witcher was a truly grown up tale that took place in a fantastically gritty medieval world. Old notions of good and evil were thrown out for a more ambiguous (and arguably more realistic take) on classic fantasy storytelling, while mechanically the game strayed from the norm too, featuring a combat system that rewarded strategic attacks over mindless left-button clicking. The Witcher's darker tone has gone on to inspire numerous games since (not to mention spawn two sequels), taking the fantasy RPG from private pleasure straight through to mainstream acceptance.

Crysis

"But can it run Crysis?" To anyone reading anything about PC hardware in 2007 (and even to this day!), these are the immortal words you'd see splattered across every forum post and every comment page. Crysis was a solid game, but it's influential not for its huge environments and compelling nanosuit powers, but for how it brought nearly every system that tried to run it on high setting to its knees. Sure, this was just as much due to some shaky code as it was due to game's spectacular CryEngine visuals, but if you wanted to be the guy with the best gaming rig around, it had to run Crysis better than anything else out there. For years the game was the go-to benchmark for system builders and enthusiasts, a distinction that the studio has carried on with sequels Crysis 2 and Crysis 3.

Team Fortress 2 | Valve

Starting life as mod for QuakeWorld back in 1999, the original Team Fortress pioneered team- and class-based online mayhem. Years later, the world finally got its hands on Team Fortress 2, now developed by Valve on its Source engine. The game was a dramatic overhaul, most notably in its smooth, Pixar-inspired visuals, that dropped any pretence of realism for a more distinctive cartoon-like feel. Underneath that visual overhaul, Team Fortress 2 stayed true to its roots, giving players access to classes like Medic, Soldier, and Demoman, and classic modes like capture the flag and attack/defend.

It was riotous fun, but what's most impressive about Team Fortress 2 is its longevity. The Team Fortress 2 of today is massively different to the Team Fortress 2 of old (just check out the console version if you don't believe me!), thanks to Valve consistently iterating on the game since its release. And yes, these days, Team Fortress 2 is a free-to-play game, something that would have been inconceivable back in 2007. Today, it stands as a stellar example of how to do free-to-play right.

Call of Duty 4: Modern Warfare | Infinity Ward

Call of Duty was always big. But with the release of Call of Duty 4: Modern Warfare in 2007, the series went from big to household name almost overnight. This wasn't undeserved either: Modern Warfare was a hugely impressive and innovative game. After a string of yearly, derivative sequels, it's easy to forget just how groundbreaking this game was. With Modern Warfare, developer Infinity Ward moved the series away from the World War II setting, and into the modern day, creating one of the most explosive and action-packed shooter campaigns of all time. Sure, the Modern Warfare formula might be repeated ad nauseum these days, but the pace of the campaign, the Hollywood set pieces, and the excellent voice acting pushed the boundaries of interactive entertainment further than anyone thought possible at the time.

But the real meat of Modern Warfare was in its multiplayer. With a killer selection of maps, 18-player combat, kill streaks, perks, and a full RPG-like ranking and class system, Modern Warfare's mutiplayer changed the world of competitive shooters forever. And, thanks to some exclusive DLC dealings with Microsoft, Modern Warfare helped make the Xbox 360 the console of choice for multiplayer shooters and beyond. To say that Modern Warfare and its subsequent sequels have been a financial success for publisher Activison would be an understatement. The series has dominated the industry, bringing in over $10 billion in revenue since its launch in 2003, and ranking as one of the biggest selling games of all time.

Do you think 2007 was the best year for games? Did we miss any other outstanding games released that year? Sound off in the comments below! And don't forget to come back over the next few days for more Best Year in Gaming features.

Check out our previous Best Year in Gaming features below:

Why 1993 Was the Best Year in Gaming

Why 1996 Was the Best Year in Gaming

Why 1998 Was the Best Year in Gaming

Why 2004 Was the Best Year in Gaming

Filed under:
BioShock
Uncharted: Drake's Fortune

15.06 | 0 komentar | Read More

PlayStation Sales Extended Due To Network Outage

I love the ponies defending Sony saying the 'charging herds' of new owners kept down the network and that the reason Xbox Live was on sooner was less users. Well kids, Sony has known for months now how well it was selling and they still didn't update their infrastructure for the support of more users, so if you want to continue to kiss Sony's rear and let them off the hook then you will continue to get shafted. The ignorance is truly astounding. 

What you need to do is overload their inbox with demands for better service. After all, it's more than just about getting 'free' games. Or are you happy with paying 50 bucks just for that and the hell with online gaming?


15.06 | 0 komentar | Read More

PlayStation Plus Free Games of January 2015 for PS4, PS3, and Vita

If you're a PlayStation Plus subscriber and you still haven't downloaded your free December games, there's still a little bit of time (and remember, you don't have to own the console to add the games to your account). But PlayStation has already announced the new games you'll be able to download for PlayStation 4, PlayStation 3, and Vita next month.

The following games were announced specifically for the UK via Facebook, but staying in line with previous months, we expect the same games to carry across to the US as well.

PlayStation 4:

PlayStation 3:

PlayStation Vita:

If you got a new PlayStation system for the holidays, be sure to add December's games to your account now.

Got a news tip or want to contact us directly? Email news@gamespot.com

Filed under:
PS4
PS3
PlayStation Vita
inFamous: Second Son
The Swapper
Disney DuckTales Remastered
Prototype 2
Duke Nukem 3D: Megaton Edition

15.06 | 0 komentar | Read More

$350 Gets You Xbox One With Two Controllers, Two Games, And One Year Of Xbox Live Gold

Wow you are a frustrated gamer. I won't knock your opinion because most of what you said I understand. What I don't understand is why deals is considered desperation to you, I've heard this complaint alot.

The Xbox 360 was coming out with games left and right on the 360 which most never came to ps3 or either on a later date so don't know why you feel Sony won that battle with the Ps3. Especially when Sony has been making clones of games for years like for example, Uncharted vs tomb raider and gears of war, and super smash Bros vs Playstation Allstars Battle Royale. They even creeped in with PS+ and now it competes with Xbox live. I can see if Sony came up with these ideas first but they didn't and everything just looks like we'll thought of gimmicks to compete with rival companies ideas. Another big example, Playstation Move vs Nintendo wii motes. Now name one game from Microsoft and Nintendo that seriously looked like it straight up copied the ideas from Sony.

Xbox live started party chat now people all of a sudden want to bad mouth Xbox live while praising PSN because it finally get party chat with the Ps4. Xbox live been giving deals on games and that's why most of you complain about adertisement aka deals being featured on the dashboard. Xbox live been bringing out indie games and bringing out arcade games with leader boards and multiplayer. Say what you want about kinect but it was a neat idea and not a straight ripoff of Nintendo wii motes. The kinect sold millions and people still do play kinect sports and dance central today so I won't knock them for keeping that technology going.

Games with live is the reason most Xbox 360 games came out on PC because it allowed you to get and track your achievements also see whose online on Xbox live. I'm thinking Microsoft is re-releasing a new improved games with live with Windows 10 which Is getting announced next month and that's probably why there are being rumored games like killer instinct coming to the PC. They probably will officially start letting Xbox live gamers play with PC players but I'm just speculating because none of that may happen.

The truth is now Microsoft has gotten some balls and finally now trying to compete with Sony now that they see Sony fighting with blazing punches. Unfortunately Sony has had delay after delay when it comes to exclusives and when multiples gets delayed that should bring frustration to gamers. I mean how long did we have to wait to get drive club just for it to launch with problems. With the Xbox One getting 3 good exclusives and season 2 of killer instinct starting Xbox one gamers haven't had that same frustration. The Xbox one has received monthly updates all from ideas straight from the fans in the forums.

The real stupidity is when PS gamers keep bashing the Xbox one saying it's not a good console and bragging that the Ps4 is more powerful. The Ps3 was more powerful than the Xbox 360 but that wasnt a argument back then. Alot of gamers is sounding like real hypocrites now but what we need to do is ignore the haters and stop all the fan boy non sense because it don't help gaming, it hurt it. The Xbox one, PS4, and the wiiu is are new generation now let's just accept it and get ready for these great games coming once again. Remember, follow the games not the companies!


15.06 | 0 komentar | Read More

The Gist - 5 Of The Worst Games Of 2014

Written By Kom Limpulnam on Selasa, 30 Desember 2014 | 15.06

@Sevenizz You're the missing point completely. The fact you can play these games (I don't know if you can or not or if you can't play them on Xbox) is a plus for Playstation, but enough on freedom of choice and consumer empowerment.

Anyone asks one game to recommend Playstation over Xbox, I point to 龍が如く. There is this or that argument about PS4's power, or Uncharted, or indies, or whatever, but I've come to realize the soul of the Playstation, White as it may appear on the surface or on its balance sheets, is decidedly Japanese (or at least mixed-racial). If you can't appreciate that, regardless of whether you like a particular game, there is no real reason for you to debate Xbox vs. PS; Xbox is for you. This is much more evident on the PS Vita, though since MS doesn't make a handheld, no comparison can be made.


15.06 | 0 komentar | Read More

Gaming Deals: Get Wolfenstein: The New Order for $20.39 and More

The best new deals of the day are from Steam's Holiday Sale, which has Wolfenstein: The New Order for $20.39, and GameStop, which has Battlefield 4 on PC for $5.

Toys R Us also still has a "buy 1 get 1 30% off" deal on all Xbox One and PlayStation 4 games.

Below you'll find the rest of today's best deals divided by platform:

PlayStation 4

Sony still has a $400 PlayStation 4 bundle that lets you choose one out of four games:Destiny, NBA2K15, Far Cry 4, or LittleBigPlanet 3.

Sony has introduced the fourth week of holiday sales on the PlayStation Store. Some highlights from the fourth week of offers:

Other PS4 games deals:

Xbox One

Walmart has an Xbox One with Halo: The Master Chief Collection for $350.

Other Xbox One games deals:

Microsoft published its list of weekly deals for Xbox 360 and Xbox One. Now through December 31, you can save on a number of big-name games, including Alien: Isolation, Call of Duty: Advanced Warfare, Destiny, Forza Horizon 2, and Grand Theft Auto V. You can find the full list of Xbox One and Xbox 360 discounts here.

PC

Electronic Arts has launched its own promotion for PC games through Origin, offering deep discounts on a range of Battlefield, Need for Speed, Dragon Age, Mass Effect, and The Sims games. Some highlights from the sale:

Steam has launched its annual Winter Sale that introduces new deals every 24 and 12 hours.

Make sure you check GameSpot's pick of the day and the following highlights:

You can get SimCity 2000 for free from Origin.

Green Man Gaming has kicked off its own Green Grogre Holiday Sale with more 24-hour and 48-hour deals. Some games you can grab right now include Remember Me for $7.49 and The Orange Box for $5.

Green Man Gaming is also offering a 20 percent discount on digital games with the code WINTER-SALE20-GROGRE.

GOG.com is celebrating the new year with a sale on Square Enix games which includes discounts on Deus Ex, Hitman, and Tomb Raider games.

Other PC games deals:

PS Vita

Mobile

Hardware

Save $10 on Tritton headsets for Xbox One and PlayStation 4 at Amazon.

Amazon has Corsair mice, keyboards, and other PC gaming accessories for as much as 30 percent off.

GameSpot's gaming deals posts always highlight the best deals we can find regardless of retailer. We also occasionally use retailer affiliate links, which means that purchasing goods through those links helps support all the great content (including the deals posts) you find for free here on the site. Got questions? Email news@gamespot.com or ask us in the comments!

Filed under:
Xbox One
PS4
PC

15.06 | 0 komentar | Read More

Xbox One Designer And Xbox Live Founder Leaves Microsoft

Boyd Multerer

Xbox Live founder Boyd Multerer, who was the first person on Xbox Live and also helped create the Xbox 360 and Xbox One, has quit Microsoft. He announced the news today on Twitter, saying he's leaving "to do something new." Multerer had worked at Microsoft for nearly two decades.

Most recently, Multerer worked at Microsoft as director of development for Xbox.

He's not the first high-ranking Xbox figure to leave the company over the past 18 months. Others have included former Xbox boss Don Mattrick, former chief product officer Marc Whitten, Xbox Entertainment Studios executives Nancy Tellem and Jordan Levin, and Xbox One TV designer Ben Smith.

Image Credit: Microsoft

Got a news tip or want to contact us directly? Email news@gamespot.com

Filed under:
Xbox One

15.06 | 0 komentar | Read More

Steam Winter Sale 2014 Pick of the Day

Written By Kom Limpulnam on Senin, 29 Desember 2014 | 15.06

It's that time of the year when any leftover money you've got after buying gifts, arranging holiday travel, and donating to worthwhile causes is going to go PC games. The Steam Winter sale is live, and we'll be updating this story every day with what we think is the best of the best as well as all of the other day's deals. Things are structured little different this year:

  • New featured deals pop up every 24 hours, but will last for 48 hours
  • Flash Sales will update every 12 hours, but those deals will be available for 24 hours
  • Community's choice deals will update every 24 hours

What are you picking up (or hoping to buy) during Valve's quarterly sales event? Let us know in the comments below.

Day 11: December 28, 2014

Our pick: Divinity: Original Sin -- $26.79 (-33%)

At $26.79, our PC game of the year Divinity: Original Sin is far from the cheapest game on Steam's Holiday Sale, but it's still more than worth it at that price. As GameSpot's review said, "to play Divinity: Original Sin is to fall in love with role-playing games all over again."

Other Day 11 Deals:

Flash Sale:

Community's Choice:

Day 10: December 27, 2014

Our pick: Alan Wake -- $2.99 (-90%)

Alan Wake is a few years old at this point, but it still looks and plays great. As GameSpot said in its review, the game's creepy atmosphere, fantastic combat, and clever storytelling make Alan Wake's quest thrilling from beginning to end. For $3, it's a must if you haven't played it already, and if you have, it's still worth revisiting on max settings on the PC in anticipation of Remedy's Quantum Break.

Other Day 10 Deals:

Flash Sale:

Community's Choice:

Day 9: December 26, 2014

Our pick: Brothers - A Tale of Two Sons -- $1.49 (-90%)

Brothers is clever puzzle game with a huge heart. It's a short, beautiful experience, and an absolute steal at $1.49. Once you'll play it you'll understand why we're excited for developer Hazelight's next game.

Other Day 9 Deals:

Flash Sale:

Community's Choice:

Day 8: December 25, 2014

Our pick: South Park: The Stick of Truth -- $13.59 (-66%)

A perfect transition from TV show to game. While not every South Park game has been a hit, this one perfectly encapsulates the snarky humor of Matt Stone and Trey Parker. Read our South Park review and check it out on Steam here.

Other Day 8 Deals:

Flash Sale:

Community's Choice:

Day 7: December 24, 2014

Our pick: Terraria -- $1.99 (-80%)

Simplistic graphics doesn't mean simple game. Kind of like a 2D Minecraft, Terraria is a game where your imagination can run wild. And at $2, you can afford a four-pack to get your friends in on the action with you. Read our review and check out the game on Steam.

Other Day 7 Deals:

Flash Sale:

Community's Choice:

Day 6: December 23, 2014

Our pick: BioShock Infinite-- $7.49 (-75%)

The continuation of the BioShock series, and likely the final one from Ken Levine, Infinite was a divisive title among fans. But either way, it's a game worth checking out, especially for $7.50. Read our GameSpot review and check out the game on Steam here.

Other Day 5 Deals:

Flash Sale:

Community's Choice:

Day 5: December 22, 2014

Our pick: Grand Theft Auto IV -- $4.99 (-75%)

Sure, everyone might be more focused on getting Grand Theft Auto V on PC, but that doesn't mean that $5 for GTAIV isn't a steal. And with a crazy modding community that's been supporting the game for years, there's plenty to explore outside the main game as well. Read our review of the game and check it out on Steam here.

Other Day 5 Deals:

Flash Sale:

Community's Choice:

  • Clickteam Fusion -- $33.99 (-66%)
  • 3DMark -- $4.99 (-80%)
  • Fuse Character Creator -- $33.99 (-66%)

Day 4: December 21, 2014

Our pick: Bulletstorm -- $3.99 (-80%)

There are some bigger and newer games on today's list, but with an 80 percent discount that brings it down to $4, you should take the opportunity to catch up with Bulletstorm, a score-driven first-person shooter with some really great, original weapons.

Other Day 3 Deals:

Flash Sale:

Community's Choice:

Day 3: December 20, 2014

Our pick: Metro 2033 Redux -- $12.49 (-50%)

Metro 2033 was released four years ago, but with the Redux treatment, it's still one of the best-looking first-person shooters on PC. If you didn't play it back then, you owe it to yourself to pick up the discounted version. Read GameSpot's Metro 2033 Redux review and check it out on Steam here.

Other Day 3 Deals:

Flash Sale:

Community's Choice:

Day 2: December 19, 2014

Our pick: Castle Crashers -- $1.49 (-90%)

At 90% off, there's no reason not to buy developer The Behemoth's colorful beat-em-up. It makes a good gift as well; after all, the game is a lot more fun with friends. Read our Castle Crashers review and check it out on Steam here.

Other Day 2 Deals:

Community's Choice:

Flash sale round 1:

Flash sale round 2

Day 1: December 18, 2014

Our pick: Dark Souls 2 -- $14.70 (63%)

The follow-up to the crazy-hard Demon's Souls and the crazy-hard Dark Souls is... still crazy-hard. The game might not be to everyone's tastes, but it's a series that you have to respect for sticking to its punishing formula. Read our Dark Souls 2 review and check it out on Steam.

Other 48-hour deals:

Community's Choice hasn't kicked off yet, but here are the first six flash sale games:

Flash sale round 2

And an additional six flash games (note that the deals below didn't expire 24 hours after posting.

Flash sale round 1:

Got a news tip or want to contact us directly? Email news@gamespot.com

Filed under:
PC
Dark Souls II

15.06 | 0 komentar | Read More

Why 1998 Was the Best Year in Gaming

Which year was the best in video game history? Which 12 month period had the biggest releases and the most influential games? Join us over the next few days as we look back in time at five of the most outstanding years in games. Today, we look at 1998.

1998 was a year of firsts. The first narrative-driven shooter. The first three-dimensional Legend of Zelda game. The first modern stealth simulator. The first Japanese role-playing game that would drive us to catch them all. The first game to emulate cinematic techniques and direction. And the first RPG from a developer that has now become the genre's leader.

And 1998 was the year 3D technology began to mature. The first version of the Unreal engine was released with Epic's first-person shooter of the same name; the technology would go on to power hundreds of games including BioShock, Gears of War, and Mass Effect. It was the year Rockstar Games was founded, the year Sega made the leap from the Saturn to the Dreamcast in its home territory and began the next generation of the time. No matter who you were, or what system you owned, the following list shows 1998 was the year in which there was something truly incredible for everyone to play.

Half-Life | Valve

Valve's debut game showed us that narrative in a first-person shooter didn't need to only be delivered through cutscenes and dialogue, but could be delivered through the environment itself. Half-Life placed you at the center of a catastrophic event; an alien invasion launched through a dimensional tear deep in an underground research facility. The sense of place that Valve builds over the course of the entire game, through environmental interactivity and scripted events that blend naturally and seamlessly with combat and exploration, is impactful even today. There is a reason that a third instalment in the series is so desperately wanted: because even in 1998, Valve were masters of their craft.

The Legend of Zelda: The Ocarina of Time | Nintendo EAD

Though Sony came to market with the 3D-capable console first, they didn't share Nintendo's burden of figuring out how to recreate classic gaming franchises with a new dimension. But Nintendo was up to the task, first redefining platforming with Super Mario 64, and next, bringing The Legend of Zelda to life in 3D with The Ocarina of Time. The series' hallmark sense of scale and grand adventure was all the more prominent when exploring a 3D Hyrule, and the new dimension allowed for the creation of new kinds of spatial awareness puzzles we had never tackled before. The Ocarina of Time was also one of the first games to use context-sensitive actions on a single button, so its legacy is felt throughout almost every action-adventure game today.

Banjo-Kazooie | Rare

Though it was Super Mario 64 that showed how platformers could work in 3D, it was Rare who took that formula and greatly expanded upon it. Banjo-Kazooie's world was massive, rendered with gorgeous style that pushed the Nintendo 64 to its limit, and full of colourful and quirky characters spouting clever and humorous dialogue. Banjo and Kazooie themselves were gifted with numerous abilities that complemented one another in interesting ways, while additional abilities were unlocked the further into game you progressed--something entirely new for the time. Put simply, Banjo-Kazooie is Rare at their best.

StarCraft: Brood War | Blizzard

Both the original StarCraft, and its expansion pack, Brood War, were released in 1998, so we're combining the two into this single entry. It's for good reason: though the vanilla StarCraft release was a seminal real-time strategy game at launch, it wasn't until Brood War that the game's three-race interplay was strong enough to spearhead the formation of the competitive gaming scene as we know it today. Without StarCraft and Brood War, it's arguable we would not have as strong and vibrant an eSports scene as we do now. Brood War is the chess of the gaming world: deep enough that a plethora of strategies continued to come to the fore, whilst being simple enough that it could kick off as a spectator sport.

Grim Fandango | LucasArts

Despite the fact that there isn't any actual pointing and clicking going on, Grim Fandango is considered to be the pinnacle of the point-and-click adventure. As with other genres at the time, adventure games were in the process of figuring out how to make the move to 3D. Though Grim Fandango won't be remembered for its 3D movement controls, it did opt for a design that removed any kind of interface from the game and replaced it with in-world equivalents for things like inventory management. Beyond this, the game's tone, mature narrative, creative art direction and excellent soundtrack crafted a memorable journey through the underworld.

Thief: The Dark Project | Looking Glass Studios

Thief: The Dark Project pioneered the modern stealth genre as we know it today. It was one of the first games to utilise light and shadow for concealment in a 3D environment, whilst also allowing you to snuff out torches and create more darkness to hide yourself in. Different floor surfaces also created noises at different volumes when walked on, which forced you to play close attention to the beautifully rendered steampunk world. Guards and civilians would exhibit natural reactions to your presence, while written material and conversations to eavesdrop on furthered the story organically. Much of what The Dark Project did forms the basis for any modern immersive first-person game.

Baldur's Gate | BioWare

This is where the BioWare's history with RPGs begins. Baldur's Gate was the developer's first foray into role-playing, and was an essential part of the revival of the genre on PC. It was also a game that successfully translated the complex Dungeons & Dragons ruleset into something that worked well on the platform, making its stats-heavy backbone accurate and accessible. With a massive open world to explore and quests with varied outcomes, Baldur's Gate defined what we would come to know as the BioWare formula--something that would be expanded upon and refined in all of the developer's subsequent RPGs.

Pokemon Red & Pokemon Blue | Game Freak

The worldwide phenomenon that is Pokemon sported relatively humble beginnings on the original Game Boy. Pokemon Red and Pokemon Blue took the Japanese RPG formula and turned the party composition aspect into a game about catching its fantastical wildlife. But this wasn't purely about cosmetic choice or personal preference; every Pokemon conformed to a surprisingly deep battle system that rewarded effective use of the interplay between elements and attack types. This wasn't a game about saving the world, or defeating a villain; it was about becoming the best you could be. The fact that we are still trying to catch 'em all in 2014 is a testament to the success of these original games.

Metal Gear Solid | KCEJ

Though the original Metal Gear was one of the first stealth games, Metal Gear Solid--the series' PlayStation debut--isn't remembered as strongly for its contributions to the stealth genre. No, Metal Gear Solid is remembered as one of the first truly cinematic videogames. Its numerous, lengthy cutscenes dramatically recreated filmic techniques, and its characters were brought to life with complete voice acting. The game even broke the fourth wall in clever ways that had never been done before, thanks to the features of the original PlayStation hardware. This cinematic style has persisted for the rest of the Metal Gear Solid series, resulting in one of the most dramatic stories ever told in gaming.

Do you think 1998 was the best year for games? Did we miss any other outstanding games released that year? Sound off in the comments below! And don't forget to come back over the next few days for more Best Year in Gaming features.

Check out our previous Best Year in Gaming features below:

Why 1993 Was the Best Year in Gaming

Why 1996 Was the Best Year in Gaming

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